Mesh/Exporting a mesh from ZBrush

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Video tutorial

Sequinned sheep

<videoflash type="youtube">UaJ69dllees|640|505</videoflash>

Basic workflow

Create a box (or monkey or teapot or hippo)

Reduce polygons

Apply textures

Scale to meters

Export to COLLADA

Import to SL

Best practices

Forum thread on ZBrush best practices

Bones and rigging

Gotchas and workarounds

Optimization techniques

Tutorial links