Difference between revisions of "Mesh/Rigged mesh"

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(Created page with " === Use the default Second Life skeleton === * Skeleton for use in Blender: * Skeleton for use in 3DS Max: * Skeleton for use in Maya: === Creating your own skeleton === * ==…")
 
 
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* Skeleton for use in Blender:
* Skeleton for use in Blender:
* Skeleton for use in 3DS Max:
* Skeleton for use in 3DS Max:
* Skeleton for use in Maya:
* Skeleton for use in Maya: [https://jira.secondlife.com/secure/attachment/47751/BasicSkeleton.mb BasicSkeleton.mb]


=== Creating your own skeleton ===
=== Creating your own skeleton ===

Latest revision as of 12:26, 1 February 2011

Use the default Second Life skeleton

  • Skeleton for use in Blender:
  • Skeleton for use in 3DS Max:
  • Skeleton for use in Maya: BasicSkeleton.mb

Creating your own skeleton

Assign skin weights to the skeleton

Export

Upload rigged mesh to Second Life

Wear rigged mesh