Mesh/Rigged mesh

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Revision as of 12:26, 1 February 2011 by Dan Linden (talk | contribs) (→‎Use the default Second Life skeleton)
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Use the default Second Life skeleton

  • Skeleton for use in Blender:
  • Skeleton for use in 3DS Max:
  • Skeleton for use in Maya: BasicSkeleton.mb

Creating your own skeleton

Assign skin weights to the skeleton

Export

Upload rigged mesh to Second Life

Wear rigged mesh