Difference between revisions of "Mesh/Texturing a mesh"

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{{Navbox/Mesh|basics}}
{{Navbox/Mesh_QSG}}
{{Navbox/Mesh_QSG}}



Revision as of 11:54, 21 June 2011


Second Life does not currently have the capability to automatically associate the correct textures with mesh faces. In order to properly texture a mesh object:

  1. Rez a mesh object inworld.
  2. Upload the textures you wish to use. If you selected Upload Textures when you uploaded the mesh model, the textures are already in your Inventory in the Textures folder.
  3. Drag the textures from your inventory onto the appropriate parts of the mesh object.