Mesh/Uploading and wearing a rigged mesh

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< Mesh
Revision as of 12:24, 22 September 2010 by Vir Linden (talk | contribs)
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  • Download simplebot.dae from http://jira.secondlife.com/secure/attachment/38659/simplebot.dae
  • Open the Build menu, choose Upload, click 'Model...'
    • Alternately, open the Inventory, click the + menu button and Upload > "Model"
  • A file dialog box will open
  • Pick the COLLADA file you downloaded from your computer.
  • The Import Model window will appear.
  • Click the 'Generate LOD' button at the top of this window.
  • The viewer will take a few seconds to process this, then the Upload button will become clickable.
  • Click the 'Upload' button.
  • The viewer will take a few seconds to upload the mesh file.
  • You will see 2 assets inserted into your Inventory. One will appear in the Meshes folder and one will appear in the Objects folder. We only care about the Object right now.
  • Right-click the new object in your Inventory and choose Wear
  • Your avatar will appear as a thin white robot.
  • Walk or animate your avatar and you will see the white mesh animates just as you avatar did.
  • When you are ready to take off the robot mesh, right-click the object in Inventory and click Detach.