Difference between revisions of "Mesh/What is mesh?"
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''Coming soon....'' | ''Coming soon....'' | ||
== Advantages of having | == Types of meshes == | ||
A '''simple mesh''' is... | |||
A '''multi-material mesh''' is... | |||
A '''rigged mesh''' is ... | |||
== Advantages of having meshes in Second Life == | |||
''Coming soon....'' | ''Coming soon....'' | ||
== Disadvantages of having | == Disadvantages of having meshes in Second Life == | ||
''Coming soon....'' | ''Coming soon....'' | ||
Revision as of 12:52, 10 December 2010
Important: Under construction. More information coming soon! |
Coming soon....
Types of meshes
A simple mesh is...
A multi-material mesh is...
A rigged mesh is ...
Advantages of having meshes in Second Life
Coming soon....
Disadvantages of having meshes in Second Life
Coming soon....
Mesh glossary
- Mesh - A collection of triangles with a single transformation matrix, roughly equivalent to a "Prim" in SL.
- Submesh - A subset of a mesh, equivalent to a "Face" in SL. Associated with a texture entry.
- Model - A collection of meshes, equivalent to a "Coalesced Object" in SL.
- Project Viewer - A special version of the Second Life viewer that allows you to test new features before they are officially released.
- Aditi - A separate grid from the main Second Life world, where you can test new features and ideas, such as mesh upload, without risk to any of your Second Life assets. You can read more about Aditi at: Preview Grid.