Difference between revisions of "Mesh Edit Tools test"

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(Created page with " * prim size increased to 64m * allow manual return of encroaching objects (when that's merged in)(ER-285) * edit tools/camera ease of use when working with larger pri…")
 
Line 3: Line 3:
     * edit tools/camera ease of use when working with larger prims
     * edit tools/camera ease of use when working with larger prims
     * edit tools/camera ease of use when working with meshes on the ground or attached to avatar
     * edit tools/camera ease of use when working with meshes on the ground or attached to avatar
* Report any difficulties found while testing.
* Create a box
* Scale the box up to 20m by holding down ctrl+shift and dragging the corner scale widget.
* Scale the box up to 64m by holding down ctrl+shift and dragging the corner scale widget.
* Deselect the box.
* Alt-zoom on the box.
* Orbit your camera around the box.
* Edit the box.
* Scale the box down 1m by holding down ctrl+shift and dragging the corner scale widget.

Revision as of 17:32, 29 June 2011

   * prim size increased to 64m
   * allow manual return of encroaching objects (when that's merged in)(ER-285)
   * edit tools/camera ease of use when working with larger prims
   * edit tools/camera ease of use when working with meshes on the ground or attached to avatar
  • Report any difficulties found while testing.
  • Create a box
  • Scale the box up to 20m by holding down ctrl+shift and dragging the corner scale widget.
  • Scale the box up to 64m by holding down ctrl+shift and dragging the corner scale widget.
  • Deselect the box.
  • Alt-zoom on the box.
  • Orbit your camera around the box.
  • Edit the box.
  • Scale the box down 1m by holding down ctrl+shift and dragging the corner scale widget.