Mesh Edit Tools test

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Revision as of 17:32, 29 June 2011 by Dan Linden (talk | contribs)
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   * prim size increased to 64m
   * allow manual return of encroaching objects (when that's merged in)(ER-285)
   * edit tools/camera ease of use when working with larger prims
   * edit tools/camera ease of use when working with meshes on the ground or attached to avatar
  • Report any difficulties found while testing.
  • Create a box
  • Scale the box up to 20m by holding down ctrl+shift and dragging the corner scale widget.
  • Scale the box up to 64m by holding down ctrl+shift and dragging the corner scale widget.
  • Deselect the box.
  • Alt-zoom on the box.
  • Orbit your camera around the box.
  • Edit the box.
  • Scale the box down 1m by holding down ctrl+shift and dragging the corner scale widget.