ObjectFlagUpdate

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Revision as of 14:43, 21 November 2006 by Cube Linden (Talk | contribs)

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Message Layout

{
	ObjectFlagUpdate Low NotTrusted Zerocoded
	{
		AgentData		Single
		{	AgentID		LLUUID	}
		{	SessionID	LLUUID	}
		{	ObjectLocalID	U32		}
		{	UsePhysics		BOOL	}
		{	IsTemporary		BOOL	}
		{	IsPhantom		BOOL	}
		{	CastsShadows	BOOL	}
	}
}

Usage and Notes