ObjectFlagUpdate
Revision as of 15:43, 21 November 2006 by Cube Linden (talk | contribs)
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Message Layout
{ ObjectFlagUpdate Low NotTrusted Zerocoded { AgentData Single { AgentID LLUUID } { SessionID LLUUID } { ObjectLocalID U32 } { UsePhysics BOOL } { IsTemporary BOOL } { IsPhantom BOOL } { CastsShadows BOOL } } }