Difference between revisions of "PCode"

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Used in ObjectUpdate and ObjectUpdateCompressed messages, a "PCode" byte appears to be used to differentiate types of objects:  prims, avatars, and foliage.
Used in [[ObjectUpdate]] and [[ObjectUpdateCompressed]] messages, a "PCode" byte appears to be used to differentiate types of objects:  prims, avatars, and foliage.


* Prim = 9
* Prim = 9

Revision as of 08:37, 29 April 2008

Used in ObjectUpdate and ObjectUpdateCompressed messages, a "PCode" byte appears to be used to differentiate types of objects: prims, avatars, and foliage.

  • Prim = 9
  • Avatar = 47
  • Grass = 95
  • NewTree = 111
  • ParticleSystem = 143
  • Tree = 255