PRIM ALPHA MODE MASK
Jump to navigation
Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Description
Constant: integer PRIM_ALPHA_MODE_MASK = 2;The integer constant PRIM_ALPHA_MODE_MASK has the value 2
Used with PRIM_ALPHA_MODE. Prims faces set to this type render as either completely opaque or completely transparent on a per-pixel basis. Pixels which are less opaque than the specified mask_cutoff are rendered as completely transparent, and the rest are rendered as fully opaque.