Difference between revisions of "PRIM PHYSICS"

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|examples=<source lang="lsl2">default
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{
     state_entry()
     state_entry()
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     }
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*calls to set PRIM_PHYSICS in attachments fail silently
*calls to set PRIM_PHYSICS in attachments fail silently

Latest revision as of 16:48, 23 January 2015

Description

Constant: integer PRIM_PHYSICS = 3;

The integer constant PRIM_PHYSICS has the value 3

Used to get or set the object's physics status. When enabled the object responds to SL physics.

llSetPrimitiveParams

llSetPrimitiveParams([ PRIM_PHYSICS, integer boolean ]);
• integer boolean TRUE enables, FALSE disables

The same syntax applies to llSetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast but with an additional prefixed link parameter in the function call.

llGetPrimitiveParams

llGetPrimitiveParams([ PRIM_PHYSICS ]);

Returns the list [ integer boolean ]

• integer boolean TRUE enables, FALSE disables

The same syntax applies to llGetLinkPrimitiveParams, but with an additional prefixed link parameter in the function call.

Caveats

  • calls to set PRIM_PHYSICS in attachments fail silently
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Examples

default
{
    state_entry()
    {
        llSetPrimitiveParams([PRIM_PHYSICS, TRUE]); // makes the object physical...
        
        integer isPhysical = llList2Integer(llGetPrimitiveParams([PRIM_PHYSICS]), 0);
        
        if( isPhysical == 1 )
        {
            llSetText("Object is Physical", <1, 1, 1>, 1.0);
        }
        
        else
        {
            llSetText("Object is non-Physical", <1, 1, 1>, 1.0);
        }
    }
}

Deep Notes

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Signature

integer PRIM_PHYSICS = 3;