PRIM PHYSICS

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Revision as of 12:16, 25 November 2013 by Strife Onizuka (talk | contribs)
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Description

Constant: integer PRIM_PHYSICS = 3;

The integer constant PRIM_PHYSICS has the value 3

Used to get or set the object's physics status. When enabled the object responds to SL physics.

llSetPrimitiveParams

llSetPrimitiveParams([ PRIM_PHYSICS, integer boolean ]);
• integer boolean TRUE enables, FALSE disables

The same syntax applies to llSetLinkPrimitiveParams and llSetLinkPrimitiveParamsFast but with an additional prefixed link parameter in the function call.

llGetPrimitiveParams

llGetPrimitiveParams([ PRIM_PHYSICS ]);

Returns the list [ integer boolean ]

• integer boolean TRUE enables, FALSE disables

The same syntax applies to llGetLinkPrimitiveParams, but with an additional prefixed link parameter in the function call.

Caveats

  • calls to set PRIM_PHYSICS in attachments fail silently
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Examples

<lsl>default {

   state_entry()
   {
       llSetPrimitiveParams([PRIM_PHYSICS, TRUE]); // makes the object physical...
       
       integer isPhysical = llList2Integer(llGetPrimitiveParams([PRIM_PHYSICS]), 0);
       
       if( isPhysical == 1 )
       {
           llSetText("Object is Physical", <1, 1, 1>, 1.0);
       }
       
       else
       {
           llSetText("Object is non-Physical", <1, 1, 1>, 1.0);
       }
   }

}</lsl>

Deep Notes

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Signature

integer PRIM_PHYSICS = 3;