Pathfinding Cookbook
UNDER DEVELOPMENT - INCOMPLETE
Rezzer
The code below is for a simple rezzer for the creatures. For a region scale rezzer system see Holistic_Pathfinding_Management
Simple Creatures
Grazing Animal
Wanders pauses and eat, wanders, repeat.
Sentient Treasure Chest
Treasure chest with legs. Sleeps, but runs and hides if anyone approaches.
Fairy
Wanders about (flying) looking for flowers, lingers by flowers, runs and hides from agents.
Dragonfly
Moves along designated path, lingers by designated waypoint and moves to next random waypoint.
Snake
Wanders about an area, includes special movement example.
Treetop Birds
Birds that move between treetops at random intervals.
Vulture
Birds that glide about on thermals
Ecosystem Creatures
Hunting Animal
Wanders looking for specific prey and pursues when prey is spotted.
Grazing Prey Animal
Wanders and pauses to eat, run a short distance when approached (skittish), runs further and hides from specific predator.
Rat
Wanders about a specified area, flees and hides if an agent approaches.
Mount
Build a character that can be ridden with race example.
Dog
Wanders about, chooses random agent, follows agent for a period, then wanders off, if no agents found sleeps.
Cat
Wanders about, chooses random agent, lingers by agent, then wanders again, if no agents found sleeps.
Hopping Scarecrow
Wanders about hopping and approaches random people, lingers and moves on.
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