Difference between revisions of "Permissions FAQ"
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Revision as of 11:30, 8 January 2007
Key words: permissions sell control share modify copy resell free
The permissions system is designed to allow content creators to control how their creations are used.
Share with group: This setting is usually used on rezzed objects. When this box is checked, anyone who is a member of the group can use the object as though they were the owner. Limits on this is that you cannot link the object to another.
Allow anyone to move: This setting is usally used on rezzed objects. When this box is checked, anyone can move the object.
Allow anyone to copy: This setting is usually used on rezzed objects. When this box is check, anyone can take a copy. Right-clicking on the object will display a pie menu option, Take a Copy.
For Sale: This setting is usually used on rezzed objects. Check this box to allow an object to be sold. You can set the price and also how the item will be sold: Original, Copy, or Contents. Copy is the most used option. Contents is customarily used for selling items from display boxes.
Modify: This setting determines how the Next Owner can use the item. Check this box to allow changes to the item such as name, texture, color, contents, and dimensions. If you do not want your item to be modifiable by the next owner, leave the box unchecked.
Copy: This setting determines how the Next Owner can use the item. Check this box if you want the next owner to be able to make unlimited copies. If you do not your item to be copied, leave the box unchecked.
Resell/Give away: This setting determines how the Next Owner can use the item. Check this box if you want the next owner to be able to resell or give your item away. Currently there is not way to set something to be Give Away, but No Resale. Keep this in mind when setting permissions.
Permissions work in combination. These examples will give you an idea of how they work:
Example 1. A clothing designer wants to sell a pair of pants. They want the next owner to be able to make the pants into shorts if they want. They also want the buyer to be able to give them as a gift.
Permissions: YES Modify, NO Copy, YES Resell/Transfer
Example 2: A vehicle builder wants to sell a jet ski. They want the new owner to be able to change the color and they want them also to be able to delete it after it is rezzed, rather than worry about picking it back up into inventory. Since they are letting the owner make unlimited copies, they have to be sure that the jet ski isn't resold by the new owner.
Permissions: YES Modify, YES Copy, NO Resell/Transfer
Example 3: A builder makes a couch. They don't want the owner to change anything about the couch. They don't want the next owner to even be able to see the couch detaisl. They also don't want copies made.
Permissions: NO Modify, NO Copy, YES Resell/Transfer
Example 4: You've written a notecard with helpful tips and all your favorite landmarks. You want people to pass it out and add to it.
Permissions: YES Modify, YES Copy, YES Resell/Transfer
Permissions can also be set on items which are inside other objects. The permissions on the inside objects are picked up by the outside object. These examples will give you an idea of how they work:
Example 1. A couch maker makes a new couch with a script and animation. They don't want the next owner to change the couch. The next owner needs to be able to customize the script, but the creator doesn't want it copied or given away. The animation is a free one, so they have to allow it to me copied.
Couch permissions: NO Modify, NO Copy, YES Resell/Transfer Script permissions: YES Modify, NO Copy, NO Resell/Transfer Animation permissions: YES Modify, YES Copy, YES Resell/Transfer
The container object, the couch, will take on the permissions in your inventory of all of the inner objects permissions, do it will appear as NO Modify, NO Copy, and NO Resell/Transfer until you rez it.
contributor: Toy LaFollette