Play and Loop Sound

From Second Life Wiki
Revision as of 08:32, 25 January 2015 by ObviousAltIsObvious Resident (talk | contribs) (<lsl> tag to <source>)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

What does this mean?

This is a very short and simple script. Just put it in an object along with a sound and it will loop the sound over and over again.

Let's see the script then!

Okay, here we go :D.

//Bella all the way xD
//

default
{
    state_entry()
    {
        llLoopSound(llGetInventoryName(INVENTORY_SOUND,0), 1.0);
    }
}