Private Estate land texture information

From Second Life Wiki
Revision as of 23:56, 7 January 2007 by Pathfinder Linden (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

GUIDE: ISLAND/PRIVATE ESTATE LAND TEXTURE INFO


Key words: islands estates sims private textures

With the release of 1.5, private island (estate) owners are able to change the texture on their land. Feel free to create your own textures, here are a few notes:

  • Base textures are the textures for the minimap/none terrain mode
  • Detail textures are the textures for the some/full terrain modes.
  • All textures should be 24-bit.
  • Land textures CANNOT be used anywhere else in the world, or it's possible that they won't show up.
They can only be used for land, not a house or person, etc. 
  • If you preview a land texture, you may need to restart your viewer in order for it to show up.
  • Base textures MUST all be the same dimensions.
  • The default (and recommended) Base texture dimensions are 256 x 256
  • The default (and recommended) Detail texture dimensions are 512 x 512
  • Start height is the height at which texture 0 is applied
  • Height Range is the number of meters it takes to transition from 100% texture 0 to 100% texture 3.
  • Each of the 4 groups represents a corner of the sim: NW NE SW SE

Known Bug:

  • The texture picker currently does not let you revert the texture back to default. To revert back to the defaults

contributor: - Kelly Linden