Difference between revisions of "Project Motivation"

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(Scary numbers)
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If we assume that virtual worlds will be a significant part of the future, then the following numbers might not be so far off:
 
If we assume that virtual worlds will be a significant part of the future, then the following numbers might not be so far off:
  
* 60 million regions (probably more) (60 was mentioned [http://wiki.secondlife.com/wiki/User:Zero_Linden/Office_Hours/2007_Sep_18 here] by Zero Linden )
 
* 2 billion users
 
* 50 - 100 million concurrency (on whatever device)
 
* 20 thousand avatars per region ([[Talk:Project_Motivation|calculated here based on 2 bn users]]) -- scalability for events! ([[Use_Cases#SecondlifeTube|underestimated, millions in some use cases]])
 
  
 +
Scalability of world extent:
 +
:* 60 million regions (probably more) (60 was mentioned [http://wiki.secondlife.com/wiki/User:Zero_Linden/Office_Hours/2007_Sep_18 here] by Zero Linden )
 +
Scalability of world population:
 +
:* 2 billion users
 +
Scalability of concurrent users:
 +
:* 50 - 100 million concurrency (on whatever device)
 +
Scalability for events (concurrent users in a single region):
 +
:* 20 thousand per region ([[Talk:Project_Motivation|calculated here based on 2 bn users]]), rising to ([[Use_Cases#SecondlifeTube|millions in some use cases]])
  
These numbers will not be possible with the grid right now and additionally some more use cases need to be solved like connecting 3rd party hosted regions to the grid.
 
  
 +
These numbers will not be possible with the grid right now and additionally some more use cases need to be solved like connecting 3rd party hosted regions to the grid.
 +
:
 
[[Category:Architecture Working Group]]
 
[[Category:Architecture Working Group]]

Revision as of 05:09, 1 October 2007

According to Zero Linden, the project was motivated by thoughts a year ago when Second Life was growing rapidly and Linden Lab was thinking about how to scale the grid.

There have been two timeframes set back then: The next few months and the next years. This architecture discussion is about the next years.

Scary numbers

If we assume that virtual worlds will be a significant part of the future, then the following numbers might not be so far off:


Scalability of world extent:

  • 60 million regions (probably more) (60 was mentioned here by Zero Linden )

Scalability of world population:

  • 2 billion users

Scalability of concurrent users:

  • 50 - 100 million concurrency (on whatever device)

Scalability for events (concurrent users in a single region):


These numbers will not be possible with the grid right now and additionally some more use cases need to be solved like connecting 3rd party hosted regions to the grid.