Difference between revisions of "RandomPrimParams"

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(Created page with " integer int=3; default { state_entry() { llSetTimerEvent(0.1); // How fast repeat event } timer() { float r = llFrand(1); float g = llFrand(1); float b = llFra…")
 
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integer int=3;
<lsl> integer int=3;
   
   
default {
default {
Line 21: Line 21:
  }
  }
}
}
</lsl>

Revision as of 18:35, 29 April 2012

<lsl> integer int=3;

default {

state_entry() {
llSetTimerEvent(0.1); // How fast repeat event
}
timer() {
   float r = llFrand(1);
   float g = llFrand(1);
   float b = llFrand(1);
   float r2 = llFrand(1);
   float g2 = llFrand(1);
   float b2 = llFrand(1);
if(int==1) 
++int; 

llSetLinkPrimitiveParamsFast(LINK_SET, [PRIM_COLOR,ALL_SIDES, <r,g,b>, 1.0]); // You can use every PrimParams here like for example PRIM_GLOW

} else { 
int=1;

llSetLinkPrimitiveParamsFast(LINK_SET, [PRIM_COLOR,ALL_SIDES, <r2,g2,b2>,1.0]); // Same here

} 
}

} </lsl>