Difference between revisions of "RegionSitTeleport"
Jump to navigation
Jump to search
Kireji Haiku (talk | contribs) m (some minor readability improvements) |
Kireji Haiku (talk | contribs) m (changed <0.0, 0.0, 0.0, 1.0> to ZERO_ROTATION) |
||
Line 11: | Line 11: | ||
// Released into the Public Domain | // Released into the Public Domain | ||
// I'm sick and tired of WarpPos and <0,0,0> bug. | // I'm sick and tired of WarpPos and <0,0,0> bug. | ||
// | // Feb 26th 2012 | ||
//////////////////////////////////////////////////////// | //////////////////////////////////////////////////////// | ||
Line 37: | Line 37: | ||
state_entry() | state_entry() | ||
{ | { | ||
llSitTarget(<0.0, 0.0, 0.1>, | llSitTarget(<0.0, 0.0, 0.1>, ZERO_ROTATION); | ||
} | } | ||
} | } | ||
</lsl> | </lsl> | ||
{{LSLC|Library|RegionSitTeleport}} | {{LSLC|Library|RegionSitTeleport}} |
Revision as of 13:05, 1 November 2012
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
- Created by User:Vincent_Nacon
RegionSitTeleport
It's a very simple and clean script to make quick sit/unsit teleport to given position based on reading current prim's description. <lsl> //////////////////////////////////////////////////////// // Written by Vincent Nacon // Released into the Public Domain // I'm sick and tired of WarpPos and <0,0,0> bug. // Feb 26th 2012 ////////////////////////////////////////////////////////
//What to do? //Just place position (in vector form) where you want to drop avatar at in the prim's description.
default {
changed(integer change) { vector targetPosition = (vector)llGetObjectDesc();
key sittingAvatar = llAvatarOnSitTarget();
if(sittingAvatar) { vector positionToReturnTo = llGetPos();
llSetRegionPos(targetPosition); llUnSit(id); llSetRegionPos(positionToReturnTo); } }
state_entry() { llSitTarget(<0.0, 0.0, 0.1>, ZERO_ROTATION); }
} </lsl>