Release Notes/Second Life Project Animesh/5.0.9.329815

From Second Life Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.


Second Life Project Viewer version 5.0.9.329815

Released on November 09, 2017.

Crystal Clear app download manager 32px.png
[ Windows | Macintosh | Linux]


Green bk.jpg
CheckMark.png

Release Notes

 

This is the second build of the Animesh Project Viewer. Changes in this build include:

  • Shadows now work correctly with animesh objects
  • Non-mesh objects can be included in animesh object linksets, including at the root
  • Various other bug fixes

Animesh is a new feature under development that allows non-avatar objects to play animations like avatars do today. Animesh is still under development, so the new features will only work in supported test regions on Aditi. See the wiki page for details on how to get started with animesh. You can report problems with animesh in our JIRA and discuss it with other interested residents at the Animesh Forum .

For more information, see our blog posting.

Green bk.jpg
CheckMark.png

Resolved Issues

 
  • MAINT-7763 Crash when wearing Animated Mesh
  • MAINT-7773 [Animesh] Users from different viewer don't see the Animesh stop animating when it is selected.
  • MAINT-7818 Viewer crash when disabling Animated Mesh of an object with multiple meshes
  • MAINT-7819 [PV] An observer receives error message when someone links 2 Animesh together.
  • MAINT-7857 Animesh objects cast no shadows.
  • MAINT-7860 [PV] Inconsistent enablement of editing translation/rotation/scale via text widgets
  • MAINT-7870 [PV] Observers do not see objects transition between Animesh and rigged mesh states
  • SL-718 [PV] Support animated objects as attachments
  • SL-729 [PV] Handle region crossings
  • SL-749 Edit/move animated object across region boundary causes object to disappear
  • SL-760 [PV] Support sitting on animated objects
  • SL-761 [PV] Refine transformation matching between skeleton, object
  • SL-779 Support non-rigged root object for animesh linksets (viewer)
  • SL-785 Non-rigged objects in animesh linksets do not display properly
  • SL-789 Crash in LLCharacter::LLCharacter() - assert sAllowInstancesChange
  • SL-790 [PV] Enforce limit on how many animesh attachments can be worn simultaneously (viewer)
  • SL-794 [PV] Enforce triangle count limit for animesh objects (viewer)
  • SL-797 [PV] Placeholder ARC impact from animated objects
  • SL-800 [PV] Changing animated mesh flag on attached object should update joint positions appropriately
  • SL-808 [PV] Update ARC display for animated objects
  • SL-811 [PV] Non-self av showing with wrong joint positions. Also reset skeleton fails with attached animesh.
  • SL-830 Corrupted graphics state in multi-piece animesh linksets
  • SL-831 Support link/unlink with multi-piece animesh linksets