Difference between revisions of "Release Notes/Second Life Project Render/5.1.0.510978"
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(Created page with "__NOTOC__ {{Generic64BitDownloadBox|Project|Released on November 29, 2017.|type=project|windows=http://download.cloud.secondlife.com/Viewer_5/Second_Life_Project_Render_5_1_0_...") |
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__NOTOC__ | __NOTOC__ | ||
{{Generic64BitDownloadBox|Project|Released on November | {{Generic64BitDownloadBox|Project|Released on November 30, 2017.|type=project|windows=http://download.cloud.secondlife.com/Viewer_5/Second_Life_Project_Render_5_1_0_510978_i686_Setup.exe|win64=http://download.cloud.secondlife.com/Viewer_5/Second_Life_Project_Render_5_1_0_510978_x86_64_Setup.exe|macintosh=http://download.cloud.secondlife.com/Viewer_5/Second_Life_Project_Render_5_1_0_510978_x86_64.dmg|linux=|version=5.1.0.510978}} | ||
{{GreenCheckbox|title=Release Notes|body=This viewer release includes several fixes to the Rendering pipeline (always a little scary). Please report all issues to us in Jira, we'll be watching for them. | {{GreenCheckbox|title=Release Notes|body=This viewer release includes several fixes to the Rendering pipeline (always a little scary). Please report all issues to us in Jira, we'll be watching for them. | ||
* This viewer is now built from the Alex Ivy (64bit) branch | * This viewer is now built from the Alex Ivy (64bit) branch | ||
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* Improvement to mesh LOD calculation (account for CTRL+0) | * Improvement to mesh LOD calculation (account for CTRL+0) | ||
* Improvement: Agents that render as jelly dolls should have their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes -> debug setting RenderAutoMuteByteLimit has to be > default of 0 for this feature. | * Improvement: Agents that render as jelly dolls should have their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes -> debug setting RenderAutoMuteByteLimit has to be > default of 0 for this feature. | ||
* Bug: Mesh avatar deforms constantly - was due to bounding box / LOD swaps | * Bug: Mesh avatar deforms constantly - was due to bounding box / LOD swaps | ||
* Bug: Some mesh turned invisible when camera is moved - was caused by fix for MAINT-6125.   | * Bug: Some mesh turned invisible when camera is moved - was caused by fix for MAINT-6125.   | ||
* Bug: Setting one avatar to "Do not render" causes all avatars to become impostors | * Bug: Setting one avatar to "Do not render" causes all avatars to become impostors | ||
}}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|MAINT-3825}} animated tail reduces FPS to 4 then crashes the viewer | }}{{GreenCheckbox|title=Resolved Issues|body=* {{jira|MAINT-3825}} animated tail reduces FPS to 4 then crashes the viewer | ||
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* {{jira|MAINT-7058}} Failure to copy Extents into new face when uploader creates new (secret) materials causes bounding box to include unit cube at origin, which may be outside uploaded geometry, causing incorrect LOD and physics mesh stretching. | * {{jira|MAINT-7058}} Failure to copy Extents into new face when uploader creates new (secret) materials causes bounding box to include unit cube at origin, which may be outside uploaded geometry, causing incorrect LOD and physics mesh stretching. | ||
* {{jira|MAINT-7119}} [Love Me Render] Issues with RenderAutoMuteByteLimit() versus worn legacy prims, sculpts and non-rigged mesh. | * {{jira|MAINT-7119}} [Love Me Render] Issues with RenderAutoMuteByteLimit() versus worn legacy prims, sculpts and non-rigged mesh. | ||
* {{jira|MAINT-7213}} Shared media (media as a texture) unusable with transparent mesh | |||
* {{jira|MAINT-8031}} [Win] media_plugin_libvlc error while trying open .mov format media}} | * {{jira|MAINT-8031}} [Win] media_plugin_libvlc error while trying open .mov format media}} |
Latest revision as of 19:54, 29 November 2017
Second Life Project Viewer version 5.1.0.510978
Released on November 30, 2017.
- [ 32-bit Windows | 64-bit Windows | Macintosh | ]
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