Difference between revisions of "Release Notes/Second Life RC BlueSteel/10"

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===10.10.11.211793===
===10.10.11.211793===
* Deployed to BlueStee: 2010-10-13
* Deployed to BlueSteel: 2010-10-13


'''Features:'''
'''Features:'''

Revision as of 10:03, 13 October 2010

10.10.11.211793

  • Deployed to BlueSteel: 2010-10-13

Features:

  • llSetPrimitiveParams([PRIM_ROT_LOCAL, rotation])
    • Correct child prim rotations are now easier to achieve.
    • This is an implementation of the feature request SVC-129 and a alternative fix for SVC-93
  • Server-side support for experimental "SimConsole"

Bug Fixes:

  • SVC-6063: Object doesn't appear in Inventory when taken while frozen by grey goo fence
  • Simulator does not preserve static objects' CRC values upon restart
    This makes objects have to re-download after a sim restart, instead of pulling from cache.
  • Faster terrain collisions
  • Simulator crash fix

10.09.21.210146

10.10.05.211372

  • Bug Fixes
    • SVC-6368: llRequestAgentData DATA_ONLINE - intermittent failure
    • Simulator crash fixed
    • Simulator restart failure fixed
      This caused regions to be down for extended periods of time during the previous rolling restart

10.09.27.210805

  • Bug Fixes
    • Simulator crash regression fixed

10.09.27.210681

  • Deployed to BlueSteel: 2010-09-29
  • Features
    • Enable tcmalloc-1.6 by default to help with memory and performance debugging.
    • Simulator disk operations moved into threads for performance reasons.
  • Bug Fixes
    • SVC-583: Five minute wait due to "System Logging You Out" happens every time when wearing scripted attachments.
    • Several stuck presence issues resolved.

10.09.21.210146

  • Deployed to BlueSteel: 2010-09-22
  • Bug Fixes:
    • Simulator crash modes
    • Improvements to the Region Conductor[1]
      This helps down regions come back up more quickly.
    • Modifications to deploy tools to support Release Candidates

10.9.10.209504

  • Promoted to AGNI Release 2010-09-21

Bug fixes:

  • Several simulator crash modes