Difference between revisions of "Release Notes/Second Life Server/10"

From Second Life Wiki
Jump to navigation Jump to search
Line 13: Line 13:
* Deployed: 2010-10-19
* Deployed: 2010-10-19


'''Features:'''
* '''Features:'''
* [[llSetPrimitiveParams]](<nowiki>[</nowiki>[[PRIM_ROT_LOCAL]], rotation])  
** [[llSetPrimitiveParams]](<nowiki>[</nowiki>[[PRIM_ROT_LOCAL]], rotation])  
** Correct child prim rotations are now easier to achieve.
*** Correct child prim rotations are now easier to achieve.
** This is an implementation of the feature request {{jira|SVC-129}} and an alternative fix for {{jira|SVC-93}}  
*** This is an implementation of the feature request {{jira|SVC-129}} and an alternative fix for {{jira|SVC-93}}  
* Server-side support for experimental "[[SimConsole]]"
** Server-side support for experimental "[[SimConsole]]"
** Requires viewer-side updates as well, which are not yet widely available.
*** Requires viewer-side updates as well, which are not yet widely available.
** See [[Beta_Server_Office_Hours/Minutes/2010-10-07]] for details.
*** See [[Beta_Server_Office_Hours/Minutes/2010-10-07]] for details.
** [20:41:11]  Oskar Linden: sim console is a new level of trickery to allow people shell like access to the simulator through their vwr
*** [20:41:11]  Oskar Linden: sim console is a new level of trickery to allow people shell like access to the simulator through their vwr


'''Bug Fixes:'''
*'''Bug Fixes:'''
* {{jira|SVC-6063}}: Object doesn't appear in Inventory when taken while frozen by grey goo fence
** {{jira|SVC-6063}}: Object doesn't appear in Inventory when taken while frozen by grey goo fence
* Simulator does not preserve static objects' CRC values upon restart
** Simulator does not preserve static objects' CRC values upon restart
*: This makes objects have to re-download after a sim restart, instead of pulling from cache.
**: This makes objects have to re-download after a sim restart, instead of pulling from cache.
* Faster [[land collision|terrain collisions]]
** Faster [[land collision|terrain collisions]]
* Simulator crash fix
** Simulator crash fix


===10.09.21.210146===
===10.09.21.210146===

Revision as of 15:47, 1 November 2010

10.11.02.213548

  • Scheduled for deploy: 2010-11-02
  • Features
    • Enable tcmalloc-1.6 by default to help with memory and performance debugging.
    • Simulator disk operations moved into threads for performance reasons.
  • Bug Fixes
    • SVC-583: Five minute wait due to "System Logging You Out" happens every time when wearing scripted attachments.
    • Several stuck presence issues resolved.
    • Several simulator crash fixes.

10.10.18.212360

  • Deployed: 2010-10-19
  • Features:
    • llSetPrimitiveParams([PRIM_ROT_LOCAL, rotation])
      • Correct child prim rotations are now easier to achieve.
      • This is an implementation of the feature request SVC-129 and an alternative fix for SVC-93
    • Server-side support for experimental "SimConsole"
      • Requires viewer-side updates as well, which are not yet widely available.
      • See Beta_Server_Office_Hours/Minutes/2010-10-07 for details.
      • [20:41:11] Oskar Linden: sim console is a new level of trickery to allow people shell like access to the simulator through their vwr
  • Bug Fixes:
    • SVC-6063: Object doesn't appear in Inventory when taken while frozen by grey goo fence
    • Simulator does not preserve static objects' CRC values upon restart
      This makes objects have to re-download after a sim restart, instead of pulling from cache.
    • Faster terrain collisions
    • Simulator crash fix

10.09.21.210146

  • Deployed 2010-09-28
  • Bug Fixes:
    • Simulator crash modes
    • Improvements to the Region Conductor
      This helps down regions come back up more quickly.
    • Modifications to deploy tools to support Release Candidates

10.9.10.210079

  • Deployed 2010-09-21

Bug fixes:

  • Several simulator crash modes