Difference between revisions of "Release Notes/Second Life Server/10"

From Second Life Wiki
Jump to navigation Jump to search
 
(6 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{TOCright}}
{{TOCright}}
===10.12.13.216725===
* "Compression" project: 2011-01-04
* '''Features'''
** Compress region crossing data
**: Avatar data is compressed when moving/TPing from one region to another. This should decrease the amount of time it takes to move between regions.
**: ''This feature will be disabled at initial deploy, and enabled via a config change later.''
* '''Bug Fixes'''
** {{jira|SVC-6556}}: Avatar and the ship sails attached to the avatar do not rez beyond 80 meters
** Simulator crash fixes
===10.11.30.215699===
===10.11.30.215699===
* "Maint Server" Scheduled: 2010-12-07
* "Maint Server" deployed: 2010-12-07
* '''Features''':
* '''Features''':
** Scripts now have access to server version
** Scripts now have access to server version
**: Ex: <code>[[llSay]](0,[[llGetEnv]]("sim_channel") + " " + [[llGetEnv]]("sim_version"));</code>
**: Ex: <code>[[llSay]](0,[[llGetEnv]]("sim_channel") + " " + [[llGetEnv]]("sim_version"));</code>
** Region admins have greater access to script usage info
** Content creators have greater access to script usage info
*** The following constants have been added for use with [[llGetObjectDetails]]:
*** The following constants have been added for use with [[llGetObjectDetails]]:
**** <code>[[OBJECT_RUNNING_SCRIPT_COUNT]]</code>: Returns the number of running scripts on the object
**** <code>[[OBJECT_RUNNING_SCRIPT_COUNT]]</code>: Returns the number of running scripts on the object
Line 89: Line 100:
* Several simulator crash modes
* Several simulator crash modes


[[Category:Release Notes]]
[[Category:Server Release Notes]]

Latest revision as of 17:29, 26 January 2011

10.12.13.216725

  • "Compression" project: 2011-01-04
  • Features
    • Compress region crossing data
      Avatar data is compressed when moving/TPing from one region to another. This should decrease the amount of time it takes to move between regions.
      This feature will be disabled at initial deploy, and enabled via a config change later.
  • Bug Fixes
    • SVC-6556: Avatar and the ship sails attached to the avatar do not rez beyond 80 meters
    • Simulator crash fixes

10.11.30.215699

10.11.29.215604

  • Deployed: 2010-11-30
  • "Linkability" project
  • Bug Fixes

10.11.09.214391

  • Deployed: 2010-11-16
  • Features
    • "Threaded Rez": Object rezzing is moved to a separate thread.
      This should minimize lag instances when complex objects are rezzed in a region.
  • Bug Fixes
    • SVC-6399: Online friends not showing online
    • SVC-6430: Objects de-render behind you when you look away.

10.11.09.214282

  • Deployed: 2010-11-09
  • Features
    • Internal tools updates relating to content management
    • Enable tcmalloc-1.6 by default to help with memory and performance debugging.
    • Simulator disk operations moved into threads for performance reasons.
  • Bug Fixes
    • SVC-6399: Online friends not showing online
    • SVC-583: Five minute wait due to "System Logging You Out" happens every time when wearing scripted attachments.
    • Several stuck presence issues resolved.
    • Simulator crash fixes

10.10.20.212725

  • Deployed: 2010-11-02
  • Rolled back to 10.10.18.212360: 2010-11-03
  • Features
    • Enable tcmalloc-1.6 by default to help with memory and performance debugging.
    • Simulator disk operations moved into threads for performance reasons.
  • Bug Fixes
    • SVC-583: Five minute wait due to "System Logging You Out" happens every time when wearing scripted attachments.
    • Several stuck presence issues resolved.
    • Several simulator crash fixes.

10.10.18.212360

  • Deployed: 2010-10-19
  • Features:
    • llSetPrimitiveParams([PRIM_ROT_LOCAL, rotation])
      • Correct child prim rotations are now easier to achieve.
      • This is an implementation of the feature request SVC-129 and an alternative fix for SVC-93
    • Server-side support for experimental "SimConsole"
      • Requires viewer-side updates as well, which are not yet widely available.
      • See Beta_Server_Office_Hours/Minutes/2010-10-07 for details.
      • [20:41:11] Oskar Linden: sim console is a new level of trickery to allow people shell like access to the simulator through their vwr
  • Bug Fixes:
    • SVC-6063: Object doesn't appear in Inventory when taken while frozen by grey goo fence
    • Simulator does not preserve static objects' CRC values upon restart
      This makes objects have to re-download after a sim restart, instead of pulling from cache.
    • Faster terrain collisions
    • Simulator crash fix

10.09.21.210146

  • Deployed 2010-09-28
  • Bug Fixes:
    • Simulator crash modes
    • Improvements to the Region Conductor
      This helps down regions come back up more quickly.
    • Modifications to deploy tools to support Release Candidates

10.9.10.210079

  • Deployed 2010-09-21

Bug fixes:

  • Several simulator crash modes