Difference between revisions of "Release Notes/Second Life Server/12"

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===12.02.15.249527===
* This project scheduled 2012-02-28
* Voice code stability improvement
** Removed unnecessary information being transferred across region boundaries during region cross, causing possible instability.
* History: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/12#12.02.15.249527
* History: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.02.15.249527
===12.02.06.248938===
===12.02.06.248938===
* This "maint-server" project scheduled 2012-02-14
* This "maint-server" project scheduled 2012-02-14

Revision as of 00:23, 28 February 2012

12.02.15.249527

12.02.06.248938

12.01.24.248357

  • This "maint-server" project scheduled 2012-01-31
  • Features
  • New LSL function integer llSetRegionPos(vector position)
    The object with the script will move the root prim position to the given location. The position is any position within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
    • Returns 1 if the object is successfully placed within 0.1 m of position.
    • Returns 0 and does not move the object if position is more than 10m off region or above 4096m.
    • Returns 0 and does not move the object if the object is dynamic (has physics enabled).
    • Returns 0 and does not move the object if the object can not move to position due to object entry rules, prim limits, bans, etc.
  • "frame_number" option added to llGetEnv()
    Returns an integer that represents the current 'frame' of the simulator. Generally only useful for specific debugging cases.
  • Bug Fixes
    • SVC-7466 A notecard holds more data than a script can read
    • SVC-7520 Keyframe motion doesn't move towards the correct position when specified time is not an exact multiple of 1/45 seconds
    • SVC-7485 llSetKeyframedMotion cannot stop animation if none is running ... sounds less important than it is ...
    • SVC-7493 Weird mesh land impact issue
    • Fixed several simulator crash bugs and potential memory leaks.
    • Fixed a notecard crashing bug.
    • SVC-7613 Greatly increased network activity since the 1/18/12 RC channel rolling restart
    • SVC-7608 Sims are not visible when diagonally opposed. (this was not a simulator-side fix, but the bug was originally visible only in the previous iteration of this project)
  • History: https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12#12.01.24.248357


12.01.06.247303