Difference between revisions of "STATUS BLOCK GRAB"

From Second Life Wiki
Jump to: navigation, search
(Undo revision 1007143 by Burnman Bedlam (Talk) For a fuller history of the issue the original jira issue is better for reference)
m
Line 1: Line 1:
{{Issues/SVC-1773}}{{LSL Constant
+
{{Issues/SVC-6115}}{{Issues/SVC-1773}}{{LSL Constant
 
|name={{PAGENAMEE}}
 
|name={{PAGENAMEE}}
 
|type=integer
 
|type=integer
Line 6: Line 6:
  
 
This means when a user tries to grab a physical object with this flag enabled, they will be unable to manipulate the object.
 
This means when a user tries to grab a physical object with this flag enabled, they will be unable to manipulate the object.
|examples=Due to {{JIRA|SVC-1773}}, in order to block grabbing in a link_set, unlink the whole object ('''make sure it isn't physical when you do that''') and drop this script into every prim (it self deletes) then re-link the set. SVC-1773 has a status of "Fix Pending". Linden Labs are aware of the issue and supposedly working to implement a fix.<lsl>default
+
|examples=Due to {{JIRA|SVC-6115}}, in order to block grabbing in a link_set, unlink the whole object ('''make sure it isn't physical when you do that''') and drop this script into every prim (it self deletes) then re-link the set.<lsl>default
 
{
 
{
 
     state_entry()
 
     state_entry()

Revision as of 17:12, 15 August 2010

Description

Constant: integer STATUS_BLOCK_GRAB = 0x40;

The integer constant STATUS_BLOCK_GRAB has the value 0x40

This status flag keeps the object from being grabbed.

This means when a user tries to grab a physical object with this flag enabled, they will be unable to manipulate the object.

Caveats

Important Issues

~ All Issues ~ Search JIRA for related Bugs
   STATUS_BLOCK_GRAB does not effect child prims without delinking, setting status on each prim, then relinking

Related Articles

Constants

Constants Value Description
STATUS_PHYSICS 0x001 Object is physical
STATUS_ROTATE_X 0x002 Can turn along this axis (physical objects only)
STATUS_ROTATE_Y 0x004 Can turn along this axis (physical objects only)
STATUS_ROTATE_Z 0x008 Can turn along this axis (physical objects only)
STATUS_PHANTOM 0x010 Object is phantom
STATUS_SANDBOX 0x020 Keep object within 10 meters and in the same region
Constants Value Description
STATUS_BLOCK_GRAB 0x040 Prevent click-and-drag movement on the root prim
STATUS_DIE_AT_EDGE 0x080 delete and do not return object if it goes off world
STATUS_RETURN_AT_EDGE 0x100 return object to owner if it goes off world
STATUS_CAST_SHADOWS 0x200 not currently used
STATUS_BLOCK_GRAB_OBJECT 0x400 Prevent click-and-drag movement on all prims in the object

Functions

•  llDetectedGrab
•  llSetStatus
•  llGetStatus

Events

•  Touch

Examples

Due to SVC-6115, in order to block grabbing in a link_set, unlink the whole object (make sure it isn't physical when you do that) and drop this script into every prim (it self deletes) then re-link the set.<lsl>default {

   state_entry()
   {
       llSetStatus(STATUS_BLOCK_GRAB, TRUE);
       llRemoveInventory(llGetScriptName());
   }

}</lsl>

Deep Notes

All Issues

~ Search JIRA for related Issues
   STATUS_BLOCK_GRAB does not effect child prims without delinking, setting status on each prim, then relinking
   STATUS_BLOCK_GRAB only affects individual prims in a linkset

Signature

integer STATUS_BLOCK_GRAB = 0x40;