Difference between revisions of "Sculpted Prims"

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[[Image:Sculpted_fruit_small.png|frame|right|Sculpted Prims]]
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#REDIRECT [[Sculpted prim]]
[[Image:Sculpted_couch_Xenius_Revere.png|frame|right|Seven prim couch by Xenius Revere, using baked ambient occlusion.]]
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[[Image:Sculpted_head_Chip_Midnight.png|frame|right|One prim head by Chip Midnight, using baked diffuse lighting.]]
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[[Image:Sculpted_vases_Damanios_Thetan.jpg|frame|right|Vase sculpture by Damanios Thetan]]
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{|cellspacing="5px"
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|valign="top"|
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__TOC__
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|valign="top" width="48%"|
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{{Sculpted Prims/Links}}
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|}
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== What are Sculpted Prims? ==
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A '''Sculpted Prim''', or ''sculpty'', is a [[prim]] whose shape is determined by an array of <x, y, z> coordinates stored as RGB values in an image file
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(a '''[[Sculpted Prims: FAQ#SculptTextures|Sculpt Texture]]''' or '''[[Sculpted Prims: FAQ#SculptTextures|Sculpt Map]]''').
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Sculpted prims to create more complex, organic shapes that were not previously possible with Second Life's prim system. For technical details, see [[Sculpted Prims: Technical Explaination]].
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== How do I make Sculpted Prims ==
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Presently, there are no tools inside Second Life for creating sculpties.  They are usually created using a 3D modeling tool such as Blender, Maya, or Wings, and then uploading the sculpt texture to Second Life and applying it to a prim with the build tools.  For more detail on various programs and which ones are capable of generating sculpt textures (including many free ones), visit [[Sculpted Prims: 3d Software Guide]].
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== Sculpted Prims: News ==
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=== 24 May 2007 ===
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Linden Lab is running a contest: show off your sculpties for fun, fame and schwag!  [http://blog.secondlife.com/2007/05/24/second-life-sculpted-prim-contest-show-us-your-sculpties/ Read the blog for details.]  Deadline for submissions is June 1st.
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=== 23 May 2007 ===
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Sculpted prims are now available on the [http://blog.secondlife.com/2007/05/23/the-grid-is-down-for-scheduled-maintenance/ Main Grid] as of version 1.16.0(5).
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=== 16 May 2007 ===
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An update to sculpted prims, included in the [http://blog.secondlife.com/2007/05/15/beta-grid-updated-to-second-life-11601/ latest build] of the beta viewer ([http://secondlife.com/community/preview.php 1.16.0(1)]), has two changes that are not backwards-compatible:
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1) The orientation of the '''sculpt map''' (sculpt texture) is reversed. This means all previously created sculpt maps/textures need to be horizontally flipped (otherwise they'll appear inside out.) This change fixes the orientation discrepancy between sculpt maps/textures and surface textures (which have required a 90 degree rotate and flip.) ([http://blog.secondlife.com/2007/05/15/beta-grid-updated-to-second-life-11601/ source])
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2) The LSL call to set sculpted prims is changing to require two parameters: the texture and the topology type. (source: [[Talk:Sculpted_Prims#HEADS_UP.21|Talk page]])
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=== 27 April 2007 ===
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Sculpted Prims made available on the [http://www.secondlife.com/community/preview.php preview grid].
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== Where can I find out more about Sculpted Prims? ==
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Sculpted Prims have now a comprehensive [[Sculpted Prims: FAQ|FAQ]] wiki page.
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== See also ==
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*[[Sculpted Prims: Technical Explaination]]
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*[[Sculpted Prims: FAQ| Sculpted Prims FAQ]]
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*[[Sculpted_Prims:_Sculpt_Maps_and_Textures|Sculpt Maps and Textures]]
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*[[Sculpted_Prims:_3d_Software_Guide|3D Software Guide]]
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*[[Sculpted_Prims:_3d_Modeling_Glossary|3D Modeling Glossary]]
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*[[Sculpt_Textures_in_Paint_Programs|Sculpt Maps and 2D Graphics Software]]
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[[Category:Sculpted Prims]]
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Latest revision as of 07:51, 4 November 2009