Difference between revisions of "Sculpted Prims: Creator's Guide"
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== Making the Sculpt Map == | == Making the Sculpt Map == | ||
=== Modeling === | |||
; 3d Modeling software | |||
Teaching 3d modeling is outside the scope of this guide but here are some guidelines. | |||
; Alternatives to 3d Modeling | |||
* Sculpt Generation Programs - things like Rokuro, sculpty.php | |||
* Paint Programs - See [[Sculpt Textres in Paint Programs]] | |||
=== Exporting === | |||
; The Methoods | |||
Will vary by program but generaly fall into these categories: | |||
* Scripts/Plugins | |||
* Materials | |||
* Projection | |||
; The Exporters | |||
Short list of programs with links to the export insturctions (or see [[Sculpted Prims: 3d Software Guide]]) | |||
=== Texturing === | |||
; UVW Mapping | |||
Save a seperate copy of your model, apply a spherical map, export template | |||
; 3d Painting | |||
Programs like zBrush, Deep Paint | |||
; 2d Painting | |||
How to setup a template for Photoshop | |||
Load an .obj into a 3d viewer and apply the template as a texture and observe where the guides on the template appear | |||
Add more guide lines if you want, paint, save, load texture, check, fix, paint, repeat. | |||
== Bringing your Sculpty into Second Life == | == Bringing your Sculpty into Second Life == | ||
; Upload | |||
; Apply to your object | |||
;Apply your textures, ''et volia'! |
Revision as of 12:47, 31 May 2007
A.K.A. the complete Noob's Guide
Overview
- How do I make a sculpted prim?
Making the Sculpt Map
Modeling
- 3d Modeling software
Teaching 3d modeling is outside the scope of this guide but here are some guidelines.
- Alternatives to 3d Modeling
- Sculpt Generation Programs - things like Rokuro, sculpty.php
- Paint Programs - See Sculpt Textres in Paint Programs
Exporting
- The Methoods
Will vary by program but generaly fall into these categories:
- Scripts/Plugins
- Materials
- Projection
- The Exporters
Short list of programs with links to the export insturctions (or see Sculpted Prims: 3d Software Guide)
Texturing
- UVW Mapping
Save a seperate copy of your model, apply a spherical map, export template
- 3d Painting
Programs like zBrush, Deep Paint
- 2d Painting
How to setup a template for Photoshop
Load an .obj into a 3d viewer and apply the template as a texture and observe where the guides on the template appear
Add more guide lines if you want, paint, save, load texture, check, fix, paint, repeat.
Bringing your Sculpty into Second Life
- Upload
- Apply to your object
- Apply your textures, et volia'!