Difference between revisions of "Second Life Education/Resources"

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*Minocha, Shailey & Reeves, Ahmad (2010) [http://oro.open.ac.uk/21538/ "Design of learning spaces in 3D virtual worlds: an empirical investigation of Second Life"], Learning, Media and Technology, Vol. 35, No. 2, 111–137
*Minocha, Shailey & Reeves, Ahmad (2010) [http://oro.open.ac.uk/21538/ "Design of learning spaces in 3D virtual worlds: an empirical investigation of Second Life"], Learning, Media and Technology, Vol. 35, No. 2, 111–137
*Minocha, Shailey & Hardy, Christopher (2011). [http://oro.open.ac.uk/29283/ "Designing navigation and wayfinding in 3D virtual learning spaces"], 4th Annual Virtual Worlds Best Practices in Education Conference, 17-19 March 2011, Second Life.
*Minocha, Shailey & Hardy, Christopher (2011). [http://oro.open.ac.uk/29283/ "Designing navigation and wayfinding in 3D virtual learning spaces"], 4th Annual Virtual Worlds Best Practices in Education Conference, Second Life.
*Wimpenny, katherine, et al. (2012). [http://www.ascilite.org.au/ajet/ajet28/wimpenny.pdf "Unpacking frames of reference to inform the design of virtual world learning in higher education"], Australasian Journal of Educational Technology, 28(Special issue, 3), 522-545
*Wimpenny, katherine, et al. (2012). [http://www.ascilite.org.au/ajet/ajet28/wimpenny.pdf "Unpacking frames of reference to inform the design of virtual world learning in higher education"], Australasian J of Educational Technology, 28(Special issue, 3), 522-545
*Nishimura, Hajime, Lim, Kenneth and Koyamada, Koji (2012), [http://journals.tdl.org/jvwr/index.php/jvwr/article/view/6304/603 "The Abyss Observatory - Designing for Remote Collaboration, Self-directed Discovery and Intuition Development in Multi-user Interactive 3D Virtual Environments"], J of Virtual Worlds Research, Volume 5, Number 2, Asian Perspectives
*Nishimura, Hajime, Lim, Kenneth & Koyamada, Koji (2012), [http://journals.tdl.org/jvwr/index.php/jvwr/article/view/6304/603 "The Abyss Observatory - Designing for Remote Collaboration, Self-directed Discovery and Intuition Development in Multi-user Interactive 3D Virtual Environments"], J of Virtual Worlds Research, Volume 5, Number 2, Asian Perspectives
*Sequeira, Luis & Morgado, Leonel (2013) [http://journals.tdl.org/jvwr/index.php/jvwr/article/view/7047/6310 "Virtual Archaeology in Second Life and OpenSimulator"], J of Virtual Worlds Research, Volume 6, Number 1, The Metaverse Assembled
*Sequeira, Luis & Morgado, Leonel (2013) [http://journals.tdl.org/jvwr/index.php/jvwr/article/view/7047/6310 "Virtual Archaeology in Second Life and OpenSimulator"], J of Virtual Worlds Research, Volume 6, Number 1, The Metaverse Assembled
*Nussil, Natalie & Oh, Kevin (2014). [https://www.researchgate.net/publication/261798740_The_Components_of_Effective_Teacher_Training_in_the_Use_of_Three-Dimensional_Immersive_Virtual_Worlds_for_Learning_and_Instruction_Purposes_A_Literature_Review "The Components of Effective Teacher Training in the Use of Three-Dimensional Immersive Virtual Worlds for Learning and Instruction Purposes: A Literature Review"], J of Information Technology for Teacher Education, 22(2):213-241.
*Nussil, Natalie & Oh, Kevin (2014). [https://www.researchgate.net/publication/261798740_The_Components_of_Effective_Teacher_Training_in_the_Use_of_Three-Dimensional_Immersive_Virtual_Worlds_for_Learning_and_Instruction_Purposes_A_Literature_Review "The Components of Effective Teacher Training in the Use of Three-Dimensional Immersive Virtual Worlds for Learning and Instruction Purposes: A Literature Review"], J of Information Technology for Teacher Education, 22(2):213-241.
*Oh, Kevin & Nussil, Natalie (2014). [http://jotlt.indiana.edu/article/viewFile/3956/19282 "Teacher training in the use of a three-dimensional immersive virtual world: Building understanding through first-hand experiences"], J of Teaching and Learning with Technology, Vol. 3, No. 1, June 2014, pp. 33 – 58
*Oh, Kevin & Nussil, Natalie (2014). [http://jotlt.indiana.edu/article/viewFile/3956/19282 "Teacher training in the use of a three-dimensional immersive virtual world: Building understanding through first-hand experiences"], J of Teaching and Learning with Technology, Vol. 3, No. 1, pp. 33 – 58
*Tate, Austin, et al. (2014) [http://journals.tdl.org/jvwr/index.php/jvwr/article/view/7090/6339 "Virtual Collaboration Spaces: Bringing Presence to Distributed Collaboration"], J of Virtual Worlds Research, Volume 7, Number 2, Assembled 2014
*Tate, Austin, et al. (2014) [http://journals.tdl.org/jvwr/index.php/jvwr/article/view/7090/6339 "Virtual Collaboration Spaces: Bringing Presence to Distributed Collaboration"], J of Virtual Worlds Research, Volume 7, Number 2, Assembled 2014

Revision as of 05:40, 25 July 2014

The Education Community is Among the Most Vibrant and Active in Second Life

The education community is the fastest growing and among the most vibrant, active, and dynamic in Second Life. The email lists and groups are free to join and are places where you can listen to the conversations or join in. When you ask a question to the group, you are drawing on a deep well of experience and good will, where people generously share best practices, common mistakes, quick tips, and make connections.

Second Life Education Forum and Mailing List

General Learning Resources

Language Learning

Places to Learn Second Life Skills

SL Education Blogs

Videos Showcasing Educators in SL

Learning Tools

Interesting Virtual Campuses and Communities (Direct SLurls)

Non-Profit/ Community

University

Museums

STEM and Astronomy

Biology and Health

Geology, Oceanography and Natural history

Social Scinence and Humanity

Other Science and Health Resources

Papers for education and museum using Second Life