Difference between revisions of "Second Life Railroad: Technical Data"

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[[Achemon Railway]]
[[Achemon Railway]]


[[Bay City Rails & Trams]]
[[Bay City Railway & Trams]]


[[GSLR]]
[[GSLR]]

Revision as of 13:12, 10 May 2014

THIS ARTICLE IS IN PROGRESS. PLEASE WAIT US TO FINISH IT

A scheme of SL railways in May 2014

The railway of Heterocera forms a very complex system, with many branches and a high number of stations. In this article, distance measurements are listed. The numbers are distances in km. Estimated error is below 5%. Distance is measured usually in official and unofficial stations, but sometimes in other places (switches, bridges, important buildings or the closest point to sim center). A measurement spot has been fixed for almost every sim with railway access. In many cases, these points are also the stop points for the SLGI Trains.

Please note that some names used here are NOT official. Also, some longer, private-owned branches, have been noted.

SLRR Network

These are the Linden-owned lines in Heterocera, with a few added information.

Main Line

This is the longest and oldest rail line. It has the highest number of working trains and it is the place from where almost all other lines start.

Tuliptree:                 0.00
Tuliptree North:           0.11
Sweetbay W:                0.25
Columbia:                  0.37
Sweetbay E:                0.40
Union Station switch:      0.49
Calleta (GSLR link):       0.71
Oculea:                    
Neumoegen:

North - East Coast Line

This line is known as North Coast Line and sometimes as East Coast Line, but in fact it is one and the same. On a part of its length, it is doubled by East Line.

Tenera - Webworm jcn:      0.12
Crumbi jcn:                0.00 (Main line)
Tenera Switch:             0.10 (Main line)
Webworm:                   0.22
Gluphisia De Mortesville:  0.43
Anilis:                    0.67 (East line)
Cotaro Switch:             0.95 (Cotaro forest line)
Pawpaw:                    1.14 (Mountain line)
Maia:                      1.40
Owlet:                     1.67
Tussock:                   1.91 (Hooktip line)
Lanestris:                 2.15
Malacosoma:                2.32
Philudoria:                2.58 (East line)
Xanthorhoe:                2.73
Melanthia:                 2.90
Triphosa:                  3.14
Shipton:                   3.34
Wainscot:                  3.48
Plusia switch:             3.55 (Plusia industrial line)
Yucca switch:              3.71 (North line)
Spangle:                   3.84

East Line

This line can be considered a variation of North - East Coast Line. On some maps, it appears as an independent rail, starting from Crumbi and ending in Plusia, with some parts common with North - East Coast Line. Both points of wiew can be considered true. However, in this article, measurements are done only on the sector of railway between Anilis and Philudoria. The rest is common for both lines.

Anilis:                    0.00 (North - East Coast line)
Anilis switch:             0.10 (Anilis depot)
Tersa:                     0.42
Amella road:               0.74
Poecila D-Lab:             0.90
Catalpa:                   1.16
Grizzly:                   1.51
Philudoria Sw. 1:          1.72 (Philudoria industrial line)
Philudoria Sw. 2:          1.82 (North - East Coast line)

Maritime Railway

Crumbi jcn:                0.00
Lutra:                     0.13
Crumbi NE:                 0.32
Dubia S:                   0.40
Dubia N:                   0.62
Cycnia:                    0.76
Cycnia Switch:             0.88 (Waxenville industrial line)
Cisthene:                  1.00 (Cisthene small branch)
Schizura:                  1.23
Vicina:                    1.48

Mountain Railway

On some maps, Mountain line appears to be only the railway that connects Crenulate with Pavonia, while the branch connecting Paranthrene with Pawpaw is named North line. On other maps, including the traffic map in Tuliptree, both lines are considered as a single one. A third one, partially private, connects Paranthrene with Tussock. this material, we will consider this railway as composed of 3 branches: Crenulate - Pavonia, Crenulate - Tussock and Crenulate - Pawpaw. This is not an official classification, it is made only to make measurements more easy.

Crenulate:                 0.00
Bauerhoff:                 0.25
Paranthrene:               0.48 (Pavonia Pass & Hooktip)
Pavonia:                   0.63
Paranthrene:               0.00
Paranthrene Depot:         0.14
Crenulate Uphill:          0.32
Hooktip jcn:               0.50 (Bembecia - Hooktip railway maze)
Leafroller N:              0.72
Leafroller S:              0.85
Lappet Uphill:             1.03
Pini Uphill:               1.18
Pawpaw:                    1.39
Paranthrene:               0.00
Pavonia Pass:              0.20
Saturnia:                  0.41
Bembecia sw:               0.47 (Bembecia - Hooktip railway maze)
Bembecia center:           0.61
Hooktip NE:                0.79 (Bembecia - Hooktip railway maze)
Tussock N:                 0.90 (Bembecia - Hooktip railway maze)
Tussok:                    0.97

North Railway

Also known as Great North Railway, it was built recently on the ruins of the unfinished road 4, in 2012.

Spangle Switch:            0.00 (North - East Coast line)
Plusia Road:               0.12 (Plusia industrial line)
Spectacle:                 0.61 (Spectacle forest line)
Engrailed:                 0.93
Pug:                       1.09
Mantle:                    1.27
Knot:                      1.52
Burnott:                   1.66
Ginsberg:                  1.88
Shark:                     2.10
Yucca:                     2.39

Smaller rail branches

Here are listed railway branches that existed in May 1st 2014. Majority are private-owned.

Other mainland railway initiatives

Technical data is displayed at each line on a separate article. The railways longer then 1km, found in Heterocera and Sansara, are listed below. If you are looking for other railway projects, please see List Of Railways.

Achemon Railway

Bay City Railway & Trams

GSLR

SJRR

ONSR

West Atoll Railroad

See Also

Second Life Geography