Difference between revisions of "Server Beta User Group"

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This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the '''Second Life Beta''' group for updates.
This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the '''Second Life Beta''' group for updates.


'''The next meeting is Thursday, September 27, 2012, 3PM PDT at {{SLurl|region=Morris|x=210|y=250|z=35|title=Morris}} on the preview grid, [[Preview_Grid | ADITI]].'''
'''The next meeting is Thursday, October 04, 2012, 3PM PDT at {{SLurl|region=Morris|x=210|y=250|z=35|title=Morris}} on the preview grid, [[Preview_Grid | ADITI]].'''


* Join the email list - sign up here: https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta
* Join the email list - sign up here: https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta
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=== Updates ===
=== Updates ===
* No releases this week!
* Yay releases this week!


* '''Second Life Server Channel'''
* '''Second Life Server Channel'''
* No promotion this week.
* No promotion this week since there were no RC deploys this week.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/12


* '''BlueSteel RC Channel'''
* '''BlueSteel RC Channel'''
* This is the same code as trunk.
* This is a maint-server project.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12
* Bug Fixes
** Fixed some server crash modes.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/12#12.09.26.265152




* '''LeTigre RC Channel'''
* '''LeTigre RC Channel'''
* This is the same code as trunk.
* Weeeeell, we had a little itsy bitsy problem here. :-(
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/12
* Code set to match BlueSteel.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/12#12.09.26.265152




* '''Magnum RC Channel'''
* '''Magnum RC Channel'''
* This is the same code as trunk.
* This is a maint-server project.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12
* Bug Fixes
** Back end infrastructural changes.
*** No intentional change to behaviour.
** https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/12#12.09.26.265180




=== Upcoming Stuff ===
=== Upcoming Stuff ===
* Large groups fixes on ADITI





Revision as of 14:57, 4 October 2012

This is the meeting tracking and progress page for the weekly Server BETA QA Meeting, moderated by Oskar Linden. Please contact him on AGNI for more information. You can join the Second Life Beta group for updates.

The next meeting is Thursday, October 04, 2012, 3PM PDT at Morris🖈 on the preview grid, ADITI.


Agenda

Updates

  • Yay releases this week!




Upcoming Stuff

  • Large groups fixes on ADITI


Interesting Stuff

Any Other Items

Open Items

  • SVC-4632 - People getting past Estate and Land bans | Critical & 325 (402 as of 8/11/10) votes!
    • Dante has commented on this issue and reopened it.
  • SVC-5925 - Erratic behavior on script rezzed prims set physical
  • SVC-3044 - Debug channel and script error reporting needs a major rethink
    • related to vwr-199 and vwr-7062
    • [15:17] Roberto Salubrius: can we get that standarized pleaaaaaaaaaaaseeeeeeeeee so we can listen to the debug channel whenever there's a problem PLEAAAAAAAAAASEEEEEEE
    • [15:17] Roberto Salubrius: preeeeeeeetty pleaaseeeeee
  • svc-4196 - "Avatar entering sim or rezzing object causes sim to freeze for up to 30 seconds - everything stops for everybody there"
  • wassup with SVC-3895
  • status on SVC-3618 - estate managers unable to freeze / eject
  • status on SVC-1253 - users sitting on prims, which are set to phantom are not affected by damage. | 108 votes!
  • status on SVC-5404 - Vehicles can no longer enter a region if no-object-entry flag is set
  • What is going on with SVC-421 - Cannot delete contents from no-modify objects
  • status on SVC-5880 - Vehicles "Jumping" when crossing prims
  • SVC-5922 -Physics unset on vehicles when seated avatars goes beyond the physical 'prim' limit where agents are counted towards prims
  • SVC-6104 script sim crossing bug
  • SVC-6123 cant catch sphere type exact shape with lsl functions
  • What is the story on the bug that allows the Meeroos food vending scam? Nalates U
  • At what point do you want me document functions that appear here or in the RC release notes? (I won't be attending the meeting but I'll review the transcript) -- Strife (talk|contribs) 12:29, 11 January 2012 (PST)
  • Pathfinding characters got no proper character animation toolkit. Capabilities are limited to sliding bricks, or R2-D2 from "Star Wars" on it's best. If anybody is going to make a decent animation parser from well known animation formats like BVH - its not going to be open sourced, because it requires quite a bit of work on LSL (I'm already half way there). I know that some time people will just get fed up with it and beg Lindens for official tools with proper prim hierarchical rigged character animation capabilites done by SL's animation assets only on viewer side. Whats the loose ETA (year or half precision) on those tools considering that lots of stuff still broken and needs debugging? Come on guys, just say a number on your mind without any promises c: (FadeOut Razorfen)

Minutes from Previous Meetings