Difference between revisions of "Skinning How To/Hardcoded limits in the xml files"

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* Color for clickable names cannot be set independent of URLs.  
 
* Color for clickable names cannot be set independent of URLs.  
 
* Color for chat console background.
 
* Color for chat console background.
 +
* Color of avatar glyphs on the mini-map.
 
* Text color of logged Chat text
 
* Text color of logged Chat text
 
** The color used to display previously logged chat in IM windows (also the color used for timestamps [00:00]) is hard-coded in the C++ code.
 
** The color used to display previously logged chat in IM windows (also the color used for timestamps [00:00]) is hard-coded in the C++ code.

Revision as of 19:25, 8 July 2008

What is a hardcoded limit?

A hardcoded limit is a limit on functionality by design. This is a list of hard coded limits in the current XUI implementation that limit just what a viewer skin can do. All of these are specific limitations that exist within the way the viewer handles certain elements of the user interface. This page is for addressing shortcomings in the current xml files, and should not be confused with the need for a fully scriptable interface.

Under construction.

not able to set in XML

At least, not yet. As Skinning project progresses, these should be addressed.

  • Layout of the menu bar.
  • Advanced/Admin menu options are hard-coded, and cannot be set by xml or moved into the main viewer menus without modifying the source.
  • Menu entries for Attach/Detach Object and Take Off Clothing.
  • Functions associated with buttons.
  • Appearance Editor layout. You can only change tabs, strings, and buttons in floater_customize.xml.
  • Settings for the minimap. There is no floater_mini_map.xml, for example.

color_base.xml

Certain elements of the viewer cannot be specifically colored. These are:

  • Text color of the pie menu, inventory, and menus.
    • All three are controlled by MenuItemDisabledColor and MenuItemEnabledColor and cannot be individually changed, even though their backgrounds can be set to different colors.
  • Colors for chat, such as Owner say, Object say, etc. Currently, these settings reside in settings.xml
  • Color for clickable names cannot be set independent of URLs.
  • Color for chat console background.
  • Color of avatar glyphs on the mini-map.
  • Text color of logged Chat text
    • The color used to display previously logged chat in IM windows (also the color used for timestamps [00:00]) is hard-coded in the C++ code.
  • Background color for inventory window (the treeview, ie, opening folders with objects etc.
    • UPDATE: This is now settable with the entry InventoryBackgroundColor! The default value is "255, 255, 255, 80".
  • TextCursorColor only works for notecards and scripts.

floater_instant_message.xml

  • Text entry can only be done via line editors.

Editing multiple xml files

  • Buttons that exist in one xml file cannot be moved to another xml file. Only rearranged in the file they're placed in.
  • Some XML files do not require a relog in order to test changes, like floater_tools.xml or panel_group_invite.xml. Others, like colors.xml or panel_preferences_general.xml, do.