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- 10:41, 11 February 2023 diff hist +6 PBR Materials →Creating Color Variants
- 10:35, 11 February 2023 diff hist +2 PBR Materials →Using Imported Materials in Second Life
- 10:25, 11 February 2023 diff hist −7 PBR Materials →Using Imported Materials in Second Life
- 10:24, 11 February 2023 diff hist −1 PBR Materials →Understanding and Assisting the New Reflections System
- 10:19, 11 February 2023 diff hist +23 PBR Materials →Method 2 : Edit a Blank. Create PBR Materials without a GLTF File
- 10:18, 11 February 2023 diff hist +44 PBR Materials →Method 2 : Edit a Blank. Create PBR Materials without a GLTF File
- 01:16, 9 February 2023 diff hist +2 PBR Materials →Base Color [ RGB ] + Transparency [ A ] :
- 01:07, 9 February 2023 diff hist +3 PBR Materials →Creating Color Variants
- 01:32, 7 February 2023 diff hist +8 PBR Materials →When is it Recommended to Create a Reflection Probe?
- 01:30, 7 February 2023 diff hist +17 PBR Materials →When is it Recommended to Create a Reflection Probe?
- 22:11, 6 February 2023 diff hist +11 PBR Materials →Double Sided Parameter : Uses and Dangers
- 22:10, 6 February 2023 diff hist +2 PBR Materials
- 22:09, 6 February 2023 diff hist +2 PBR Materials
- 21:53, 6 February 2023 diff hist +6 PBR Materials →Recommended Application Settings :
- 21:53, 6 February 2023 diff hist +2 PBR Materials →Adobe Substance Painter
- 21:48, 6 February 2023 diff hist +6 PBR Materials →Base Color [ RGB ] + Transparency [ A ] :
- 21:48, 6 February 2023 diff hist +18 PBR Materials →Occlusion [R] / Roughness [G] / Metalness [B] :
- 21:46, 6 February 2023 diff hist +21 PBR Materials →Uploading Materials:
- 21:45, 6 February 2023 diff hist −5 PBR Materials →Method 2 : Edit a Blank. Create PBR Materials without a GLTF File
- 21:44, 6 February 2023 diff hist +104 PBR Materials →Recommended Application Settings :
- 21:43, 6 February 2023 diff hist +84 PBR Materials →Quixel Mixer
- 21:42, 6 February 2023 diff hist +38 PBR Materials →Quixel Mixer
- 21:41, 6 February 2023 diff hist +43 PBR Materials →Quixel Mixer
- 21:38, 6 February 2023 diff hist +71 PBR Materials →Recommended Application Settings :
- 21:37, 6 February 2023 diff hist +75 PBR Materials →Blender
- 21:34, 6 February 2023 diff hist +7 PBR Materials
- 21:31, 6 February 2023 diff hist +67 PBR Materials →Method 1 : Direct Upload a GLTF File
- 21:30, 6 February 2023 diff hist −3 PBR Materials →Method 2 : Edit a Blank. Create PBR Materials without a GLTF File
- 21:29, 6 February 2023 diff hist 0 N File:PBRMenuUI.jpg current
- 21:26, 6 February 2023 diff hist +82 PBR Materials →Method 2 : Edit a Blank. Create PBR Materials without a GLTF File
- 21:24, 6 February 2023 diff hist +77 PBR Materials →Uploading Materials:
- 21:22, 6 February 2023 diff hist 0 N File:PBRMatMenu.jpg current
- 21:22, 6 February 2023 diff hist 0 N File:PBRBuildMenu.jpg current
- 21:21, 6 February 2023 diff hist +16 PBR Materials
- 21:19, 6 February 2023 diff hist −2 PBR Materials Undo revision 1213321 by Polysail Resident (talk) Tag: Undo
- 21:19, 6 February 2023 diff hist +2 PBR Materials →Base Color [ RGB ] + Transparency [ A ] :
- 21:18, 6 February 2023 diff hist +8 PBR Materials →PBR Material Composition:
- 21:14, 6 February 2023 diff hist +111 PBR Materials →Adjusting Reflection Sample Volumes
- 21:13, 6 February 2023 diff hist 0 N File:SphereProbeErrror.jpg current
- 21:12, 6 February 2023 diff hist 0 PBR Materials →When is it Recommended to Create a Reflection Probe?
- 21:11, 6 February 2023 diff hist −5 PBR Materials →When is it Recommended to Create a Reflection Probe?
- 21:10, 6 February 2023 diff hist 0 PBR Materials →When is it Recommended to Create a Reflection Probe?
- 21:10, 6 February 2023 diff hist 0 N File:ProblePlacementDemo v.png current
- 21:03, 6 February 2023 diff hist +205 PBR Materials →When is it Recommended to Create a Reflection Probe?
- 20:58, 6 February 2023 diff hist 0 N File:ProbeUI.jpg current
- 20:57, 6 February 2023 diff hist 0 N File:ProbePlacementDemo.jpg current
- 20:55, 6 February 2023 diff hist +5 PBR Materials →What does this mean for Creators?
- 20:55, 6 February 2023 diff hist +59 PBR Materials →What does this mean for Creators?
- 20:54, 6 February 2023 diff hist 0 N File:PBRSelector.png current
- 20:51, 6 February 2023 diff hist +72 PBR Materials →Drag and Drop:
- 20:50, 6 February 2023 diff hist +1 PBR Materials →What does this mean for Residents?
- 20:48, 6 February 2023 diff hist 0 N File:DragAndDrop Mat Wiki.png current
- 20:40, 6 February 2023 diff hist +71 PBR Materials →What does this mean for Residents?
- 20:35, 6 February 2023 diff hist 0 N File:ALM Disable.jpg current
- 20:31, 6 February 2023 diff hist −1 PBR Materials →Changes to Existing Content:
- 20:29, 6 February 2023 diff hist −48 PBR Materials →Changes to Existing Content:
- 20:19, 6 February 2023 diff hist +123 PBR Materials →Changes to Existing Content:
- 20:15, 6 February 2023 diff hist 0 N File:ReflectionSettings ToArticle.jpg current
- 10:40, 17 January 2018 diff hist −121 m Photo checklist →Rendering quality & performance
- 10:38, 17 January 2018 diff hist +148 m Photo checklist →Rendering quality & performance
- 10:35, 17 January 2018 diff hist +13 m Photo checklist →Experimental
- 10:32, 17 January 2018 diff hist +80 m Photo checklist →Experimental
- 10:20, 17 January 2018 diff hist +61 m Photo checklist →Rendering quality & performance
- 10:15, 17 January 2018 diff hist +131 m Photo checklist →Rendering quality & performance
- 10:13, 17 January 2018 diff hist +1 Photo checklist →Experimental
- 09:33, 17 January 2018 diff hist −2 Photo checklist →Experimental
- 08:16, 6 September 2017 diff hist +59 m Project Bento Resources and Information →Caveats & Best Practices
- 08:10, 6 September 2017 diff hist −276 Project Bento Resources and Information
- 19:04, 4 September 2017 diff hist +34 m Project Bento Resources and Information →Animation Export Tools
- 18:58, 4 September 2017 diff hist +6 m Project Bento Resources and Information →Reset Skeleton Menu Option [Viewer]
- 15:25, 4 September 2017 diff hist +20 m Project Bento Resources and Information →Reset Skeleton Menu Option [Viewer]
- 15:21, 4 September 2017 diff hist 0 m Project Bento Resources and Information
- 15:18, 4 September 2017 diff hist +11 m Project Bento Resources and Information
- 15:16, 4 September 2017 diff hist +2 m Project Bento Resources and Information →Reset Skeleton UI Option
- 15:16, 4 September 2017 diff hist +1,000 m Project Bento Resources and Information →What is Project Bento??
- 15:04, 4 September 2017 diff hist +231 m Project Bento Resources and Information →What is Project Bento??
- 23:29, 30 August 2017 diff hist +71 m Project Bento Resources and Information →Animation Export Tools
- 23:26, 30 August 2017 diff hist +12 m Project Bento Resources and Information →What is the test period for? How long will it last?
- 23:15, 30 August 2017 diff hist +28 m Project Bento Resources and Information →What is Project Bento??
- 23:14, 30 August 2017 diff hist −2 m Project Bento Resources and Information →This page has been re-purposed to be Project Bento Resources / Best Practices!
- 23:13, 30 August 2017 diff hist +5 m Project Bento Resources and Information →Caveats & Best Practices
- 23:12, 30 August 2017 diff hist +466 m Project Bento Resources and Information →Caveats & Best Practices
- 23:05, 30 August 2017 diff hist +10 m Project Bento Resources and Information →Animation Export Tools
- 23:04, 30 August 2017 diff hist +330 m Project Bento Resources and Information →Scale Locking Option
- 22:59, 30 August 2017 diff hist +80 m Project Bento Resources and Information →Slider System / Shape Updates
- 22:57, 30 August 2017 diff hist +10 m Project Bento Resources and Information →Animation Export Tools
- 22:55, 30 August 2017 diff hist +28 m Project Bento Resources and Information →Animation Export Tools
- 22:51, 30 August 2017 diff hist +15 m Project Bento Resources and Information →Slider System / Shape Updates
- 22:50, 30 August 2017 diff hist +13 m Project Bento Resources and Information →Bone Updates
- 22:49, 30 August 2017 diff hist +292 Project Bento Resources and Information Project Bento has been out for a few months. I figured it's time to update this page accordingly.
- 18:21, 26 December 2016 diff hist +204 m Project Bento Resources and Information
- 16:54, 26 December 2016 diff hist +540 Project Bento Resources and Information →Models
- 00:53, 19 December 2016 diff hist +1 m Project Bento Skeleton Guide
- 22:46, 18 December 2016 diff hist +26 m Project Bento Skeleton Guide →Partial Skeletons
- 22:44, 18 December 2016 diff hist +74 m Project Bento Skeleton Guide →Partial Skeletons
- 22:32, 18 December 2016 diff hist +131 Project Bento Skeleton Guide
- 19:50, 4 November 2016 diff hist +51 m Project Bento Skeleton Guide →Bones Currently Affected By Positional Sliders
- 19:24, 4 November 2016 diff hist +10 m Project Bento Resources and Information →Caveats & Best Practices
- 19:23, 4 November 2016 diff hist +109 m Project Bento Resources and Information →Caveats & Best Practices
- 19:20, 4 November 2016 diff hist +217 m Project Bento Resources and Information →Caveats & Best Practices
- 19:17, 4 November 2016 diff hist +265 m Project Bento Resources and Information →Caveats & Best Practices
- 19:12, 4 November 2016 diff hist +72 m Project Bento Resources and Information →Caveats & Best Practices
- 18:57, 4 November 2016 diff hist +183 m Project Bento Skeleton Guide →Bones Currently Affected By Positional Sliders
- 18:55, 4 November 2016 diff hist +1,604 Project Bento Skeleton Guide →Slider Support
- 17:28, 4 November 2016 diff hist +1 m Project Bento Resources and Information →Caveats & Best Practices
- 17:27, 4 November 2016 diff hist +2 m Project Bento Resources and Information →Caveats & Best Practices
- 17:27, 4 November 2016 diff hist +858 Project Bento Resources and Information
- 14:33, 27 October 2016 diff hist −10 m Internal Animation Format →Joint Rotation Keys
- 01:19, 27 October 2016 diff hist +1 Internal Animation Format →Joint Rotation Keys
- 01:18, 27 October 2016 diff hist +315 Internal Animation Format →Joint Rotation Keys
- 12:21, 31 August 2016 diff hist +74 m Project Bento Resources and Information
- 12:19, 31 August 2016 diff hist +32 m Project Bento Resources and Information
- 12:17, 31 August 2016 diff hist +380 Project Bento Resources and Information
- 16:15, 2 July 2016 diff hist +49 m Mesh/Exporting a mesh from 3ds Max →Fixing number of bones
- 16:14, 2 July 2016 diff hist +209 m Mesh/Exporting a mesh from 3ds Max →Fixing number of bones
- 16:09, 2 July 2016 diff hist +43 m Mesh/Exporting a mesh from 3ds Max
- 16:06, 2 July 2016 diff hist +2 m Mesh/Exporting a mesh from 3ds Max
- 16:05, 2 July 2016 diff hist +22 m Mesh/Exporting a mesh from 3ds Max
- 16:04, 2 July 2016 diff hist +37 m Mesh/Exporting a mesh from 3ds Max →3dsMax 2015 and above
- 16:02, 2 July 2016 diff hist +436 m Mesh/Exporting a mesh from 3ds Max →3ds Max 2014 and above versions
- 03:50, 27 June 2016 diff hist +5 m Internal Animation Format →Joint Position Keys
- 03:49, 27 June 2016 diff hist 0 m Internal Animation Format →Joint Position Keys
- 03:48, 27 June 2016 diff hist +270 m Internal Animation Format →Joint Position Keys
- 03:41, 27 June 2016 diff hist +43 m Internal Animation Format →Overview
- 03:39, 27 June 2016 diff hist −1 m Internal Animation Format →Joint Rotation Keys
- 03:39, 27 June 2016 diff hist 0 m Internal Animation Format →Joint Position Keys
- 03:38, 27 June 2016 diff hist +203 m Internal Animation Format →Joint Data
- 03:35, 27 June 2016 diff hist +44 m Internal Animation Format
- 03:33, 27 June 2016 diff hist −1 Internal Animation Format
- 05:53, 23 June 2016 diff hist +121 m Mesh/Exporting a mesh from 3ds Max →Export to COLLADA
- 05:50, 23 June 2016 diff hist −4 m Mesh/Exporting a mesh from 3ds Max →Export to COLLADA
- 05:50, 23 June 2016 diff hist +2 m Mesh/Exporting a mesh from 3ds Max →Export to COLLADA
- 05:49, 23 June 2016 diff hist +148 m Mesh/Exporting a mesh from 3ds Max →Export to COLLADA
- 17:30, 22 June 2016 diff hist +16 m Mesh/Uploading a multi-face mesh →Autodesk Software users
- 17:24, 22 June 2016 diff hist +27 m Mesh/Uploading a multi-face mesh
- 17:23, 22 June 2016 diff hist +862 Mesh/Uploading a multi-face mesh →Adding Materials With Your 3D Program
- 07:24, 19 May 2016 diff hist +26 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 07:23, 19 May 2016 diff hist +36 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 07:21, 19 May 2016 diff hist +4 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 07:20, 19 May 2016 diff hist +41 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 07:11, 19 May 2016 diff hist +27 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 07:06, 19 May 2016 diff hist +238 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 04:59, 19 May 2016 diff hist +238 m Avatar Rendering Complexity →Why Do Some Of My Attachments Raise My Complexity So Much?
- 04:49, 19 May 2016 diff hist +108 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 04:48, 19 May 2016 diff hist +213 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 04:41, 19 May 2016 diff hist +173 m Avatar Rendering Complexity →I Want To See My Friend In Full Detail, Even Over My Limit
- 04:36, 19 May 2016 diff hist +13 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 04:29, 19 May 2016 diff hist +6 m Avatar Rendering Complexity →Why Do Some Of My Attachments Raise My Complexity So Much?
- 04:25, 19 May 2016 diff hist +96 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 04:20, 19 May 2016 diff hist +203 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 03:59, 19 May 2016 diff hist +30 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 03:56, 19 May 2016 diff hist +182 m Avatar Rendering Complexity →How Do I Examine Complexity Values?
- 03:48, 19 May 2016 diff hist 0 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 03:42, 19 May 2016 diff hist −2 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 03:39, 19 May 2016 diff hist +17 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 03:35, 19 May 2016 diff hist +2,730 Avatar Rendering Complexity Added Sections relating to mesh rendering complexity and a "Recommended steps for reducing your own complexity."
- 04:47, 7 January 2016 diff hist +486 Bento User Group →User Questions & Topics
- 03:22, 7 January 2016 diff hist +136 Bento User Group →User Questions & Topics
- 03:10, 7 January 2016 diff hist +315 Bento User Group →User Questions & Topics