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- 19:17, 4 November 2016 diff hist +265 m Project Bento Resources and Information →Caveats & Best Practices
- 19:12, 4 November 2016 diff hist +72 m Project Bento Resources and Information →Caveats & Best Practices
- 18:57, 4 November 2016 diff hist +183 m Project Bento Skeleton Guide →Bones Currently Affected By Positional Sliders
- 18:55, 4 November 2016 diff hist +1,604 Project Bento Skeleton Guide →Slider Support
- 17:28, 4 November 2016 diff hist +1 m Project Bento Resources and Information →Caveats & Best Practices
- 17:27, 4 November 2016 diff hist +2 m Project Bento Resources and Information →Caveats & Best Practices
- 17:27, 4 November 2016 diff hist +858 Project Bento Resources and Information
- 14:33, 27 October 2016 diff hist −10 m Internal Animation Format →Joint Rotation Keys
- 01:19, 27 October 2016 diff hist +1 Internal Animation Format →Joint Rotation Keys
- 01:18, 27 October 2016 diff hist +315 Internal Animation Format →Joint Rotation Keys
- 12:21, 31 August 2016 diff hist +74 m Project Bento Resources and Information
- 12:19, 31 August 2016 diff hist +32 m Project Bento Resources and Information
- 12:17, 31 August 2016 diff hist +380 Project Bento Resources and Information
- 16:15, 2 July 2016 diff hist +49 m Mesh/Exporting a mesh from 3ds Max →Fixing number of bones
- 16:14, 2 July 2016 diff hist +209 m Mesh/Exporting a mesh from 3ds Max →Fixing number of bones
- 16:09, 2 July 2016 diff hist +43 m Mesh/Exporting a mesh from 3ds Max
- 16:06, 2 July 2016 diff hist +2 m Mesh/Exporting a mesh from 3ds Max
- 16:05, 2 July 2016 diff hist +22 m Mesh/Exporting a mesh from 3ds Max
- 16:04, 2 July 2016 diff hist +37 m Mesh/Exporting a mesh from 3ds Max →3dsMax 2015 and above
- 16:02, 2 July 2016 diff hist +436 m Mesh/Exporting a mesh from 3ds Max →3ds Max 2014 and above versions
- 03:50, 27 June 2016 diff hist +5 m Internal Animation Format →Joint Position Keys
- 03:49, 27 June 2016 diff hist 0 m Internal Animation Format →Joint Position Keys
- 03:48, 27 June 2016 diff hist +270 m Internal Animation Format →Joint Position Keys
- 03:41, 27 June 2016 diff hist +43 m Internal Animation Format →Overview
- 03:39, 27 June 2016 diff hist −1 m Internal Animation Format →Joint Rotation Keys
- 03:39, 27 June 2016 diff hist 0 m Internal Animation Format →Joint Position Keys
- 03:38, 27 June 2016 diff hist +203 m Internal Animation Format →Joint Data
- 03:35, 27 June 2016 diff hist +44 m Internal Animation Format
- 03:33, 27 June 2016 diff hist −1 Internal Animation Format
- 05:53, 23 June 2016 diff hist +121 m Mesh/Exporting a mesh from 3ds Max →Export to COLLADA
- 05:50, 23 June 2016 diff hist −4 m Mesh/Exporting a mesh from 3ds Max →Export to COLLADA
- 05:50, 23 June 2016 diff hist +2 m Mesh/Exporting a mesh from 3ds Max →Export to COLLADA
- 05:49, 23 June 2016 diff hist +148 m Mesh/Exporting a mesh from 3ds Max →Export to COLLADA
- 17:30, 22 June 2016 diff hist +16 m Mesh/Uploading a multi-face mesh →Autodesk Software users
- 17:24, 22 June 2016 diff hist +27 m Mesh/Uploading a multi-face mesh
- 17:23, 22 June 2016 diff hist +862 Mesh/Uploading a multi-face mesh →Adding Materials With Your 3D Program
- 07:24, 19 May 2016 diff hist +26 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 07:23, 19 May 2016 diff hist +36 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 07:21, 19 May 2016 diff hist +4 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 07:20, 19 May 2016 diff hist +41 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 07:11, 19 May 2016 diff hist +27 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 07:06, 19 May 2016 diff hist +238 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 04:59, 19 May 2016 diff hist +238 m Avatar Rendering Complexity →Why Do Some Of My Attachments Raise My Complexity So Much?
- 04:49, 19 May 2016 diff hist +108 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 04:48, 19 May 2016 diff hist +213 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 04:41, 19 May 2016 diff hist +173 m Avatar Rendering Complexity →I Want To See My Friend In Full Detail, Even Over My Limit
- 04:36, 19 May 2016 diff hist +13 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 04:29, 19 May 2016 diff hist +6 m Avatar Rendering Complexity →Why Do Some Of My Attachments Raise My Complexity So Much?
- 04:25, 19 May 2016 diff hist +96 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 04:20, 19 May 2016 diff hist +203 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 03:59, 19 May 2016 diff hist +30 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 03:56, 19 May 2016 diff hist +182 m Avatar Rendering Complexity →How Do I Examine Complexity Values?
- 03:48, 19 May 2016 diff hist 0 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 03:42, 19 May 2016 diff hist −2 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 03:39, 19 May 2016 diff hist +17 m Avatar Rendering Complexity →How Do I Reduce My Own Complexity?
- 03:35, 19 May 2016 diff hist +2,730 Avatar Rendering Complexity Added Sections relating to mesh rendering complexity and a "Recommended steps for reducing your own complexity."
- 04:47, 7 January 2016 diff hist +486 Bento User Group →User Questions & Topics
- 03:22, 7 January 2016 diff hist +136 Bento User Group →User Questions & Topics
- 03:10, 7 January 2016 diff hist +315 Bento User Group →User Questions & Topics