Search results

Jump to navigation Jump to search
  • |inject-2={{LSL_Function/position|point|region=*}} ...esc=Used to get a point on the navmesh that is the closest point to {{LSLP|point}}.
    2 KB (264 words) - 01:45, 22 January 2015
  • {{LSL Function/inventory|texture|uuid=true|type=texture|full=*}}{{LSL Function/link-face|link|face}} // Obtain the current texture parameters and replace the texture only.
    2 KB (335 words) - 06:15, 30 November 2023
  • {{LSL Function/damping|damping}} {{LSL Function/strength|strength}}
    3 KB (422 words) - 17:17, 26 March 2020
  • ...r more '''faces''' (or '''sides''') depending on its basic shape and shape parameters. Each face of a prim can have its own [[texture]] properties, [[color]], [[ ...h is a circle. For a sphere the path is rotation of a half-circle around a point. A circle (or half-circle) defines one face along its path, a triangle defi
    7 KB (1,116 words) - 18:01, 2 April 2012
  • {{LSL Function/Headless |inject-2={{LSL Function/link-face|link|nogroup=*}}{{LSL PrimitiveParam Categorize|Link}}
    8 KB (1,023 words) - 12:11, 21 October 2016
  • |func_desc=Sets multiple camera parameters at once. *Scripted camera parameters are overriden for agents who are in [[Flycam|Free Camera mode]] ''(Alt + Cl
    8 KB (937 words) - 11:55, 12 May 2022
  • |inject-2={{LSL Function/uuid|target|object=*}} |p2_desc=Parameters for pursuit; see below.
    2 KB (217 words) - 16:51, 28 October 2023
  • ...creating characters that can move around in the world. Characters can use LSL functions to avoid obstacles, move around corners, climb inclines, and move === LSL functions ===
    4 KB (504 words) - 06:23, 15 July 2014
  • [[Category:LSL 101]] {{LSL Wikibook Index}}
    5 KB (848 words) - 13:40, 24 January 2015
  • http://community.secondlife.com/t5/LSL-Scripting/RFC-LSL-Documentation-Rating-System/td-p/1392455 The goal of this project is to improve the LSL documentation by providing a sane rating system for articles. The rating sy
    5 KB (845 words) - 16:44, 20 February 2012
  • // Returns a LSL RGB vector // Takes a LSL RGB vector
    13 KB (1,929 words) - 15:54, 13 November 2023
  • ...|p3_desc=can consists of any number of [[#options|option flag]]s and their parameters. * The result of this function has been noted to be '''unreliable when the end point is out-of-bounds''' (Occasionally returns status code 0 regardless of amoun
    15 KB (2,230 words) - 09:48, 5 November 2023
  • {{LSL Header}} This script lets you chat some new example LSL code on a channel, and then see this script compile and run that code for y
    29 KB (3,314 words) - 13:22, 24 January 2015
  • ** new debug setting "RenderAutoMuteRenderCostLimit" sets render cost cutoff point (default 0 = disabled cutoff check) * Extra particle parameters: [[llParticleSystem|http://wiki.secondlife.com/wiki/LlParticleSystem]]
    8 KB (1,048 words) - 22:48, 13 September 2013
  • ...=list|p2_name=group_keys|p2_desc=list of group UUIDs to check against '''{{LSL Param|avatar}}'''<nowiki>'</nowiki>s current active group|p2_hover=list of |also_functions={{LSL DefineRow||[[llDetectedGroup]]|Used in conjunction with {{LSLGC|Detected|de
    5 KB (833 words) - 14:47, 9 May 2019
  • ** new debug setting "RenderAutoMuteRenderCostLimit" sets render cost cutoff point (default 0 = disabled cutoff check) * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem
    9 KB (1,207 words) - 08:52, 24 September 2013
  • ...of a token. The token may be followed by a parameter. Multiple tokens and parameters may be sent in a single message. However, a single message should not cont ...he tokens and parameters the device understands, as well as the tokens and parameters it might use itself to communicate with other rfedip-compliant devices.
    32 KB (4,547 words) - 10:54, 30 December 2015
  • ** new debug setting "RenderAutoMuteRenderCostLimit" sets render cost cutoff point (default 0 = disabled cutoff check) * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem
    9 KB (1,202 words) - 12:01, 19 September 2013
  • ** new debug setting "RenderAutoMuteRenderCostLimit" sets render cost cutoff point (default 0 = disabled cutoff check) * Extra particle parameters: http://wiki.secondlife.com/wiki/LlParticleSystem
    10 KB (1,329 words) - 00:16, 5 October 2013
  • * The root prim of an attachment must stay within 3.5m of its attach point. ...et limit (The root prim of an attachment must stay within 2m of its attach point.)
    11 KB (1,697 words) - 10:54, 22 August 2009
  • * Tests all LSL language features [[LSL Language Test 2]]
    19 KB (1,361 words) - 13:46, 25 January 2015
  • {{LSL Header}} ...ent the new "reset" command for stopping particle chains and setting their parameters back to the default for the device.
    11 KB (1,086 words) - 02:40, 11 August 2015
  • ** LSL HTTP requests can access data sources that require non-text Accept headers ** Back end enforcement of attachment point ids
    7 KB (838 words) - 16:14, 3 April 2016
  • {{LSL Header|ml=2}} While Second Life includes a physics engine, and LSL includes a number of functions for controlling the physical behavior of obj
    26 KB (4,209 words) - 17:24, 22 March 2018
  • {{LSL Function/Headless |inject-2={{LSL Function/link|link|mode=Set}}
    10 KB (1,513 words) - 01:00, 14 April 2024
  • ** LSL HTTP requests can access data sources that require non-text Accept headers ** Back end enforcement of attachment point ids
    8 KB (1,061 words) - 14:01, 24 April 2016
  • ** LSL HTTP requests can access data sources that require non-text Accept headers ** Back end enforcement of attachment point ids
    8 KB (1,076 words) - 20:04, 14 December 2015
  • ...for LSL control of materials? 2. Any roadmap for LSL control of projector parameters (texture/FOV/Focus/Ambiance)?</nowiki></font> ...up high on the list of things we'd like to do, particularly the materials LSL functions</nowiki></font>
    36 KB (5,718 words) - 13:44, 8 April 2014
  • ** LSL HTTP requests can access data sources that require non-text Accept headers ** Back end enforcement of attachment point ids
    8 KB (1,096 words) - 20:06, 14 December 2015
  • Persons who wish to demonstrate competence in intermediate LSL scripting. # RGB definition of a color vector in LSL and how it is different from the editor window.
    18 KB (2,980 words) - 09:01, 6 September 2010
  • ...dows. For software scripts see the [[LSL Portal|Linden Scripting Language (LSL) Portal]]. See also (Other portals related to building). ...to a magnifying glass. Clicking any point in the 3D view will center that point.
    23 KB (3,883 words) - 11:16, 25 May 2011
  • :: SPECIAL ENTRY, any of the parameters can be replaced with "*" for 'do not change existing value' ...hed to an HUD attachment point (llGetAttached()). They must ignore further parameters silently. A HUD-less relay may simulate the effects using the @setenv_xxx w
    28 KB (4,708 words) - 17:15, 26 January 2014
  • ...TTACHED_POINT]] returns the [[Template:LSL_Constants_Attachment|attachment point]] to which the object is attached ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
    37 KB (5,142 words) - 15:01, 17 December 2012
  • ...TTACHED_POINT]] returns the [[Template:LSL_Constants_Attachment|attachment point]] to which the object is attached *** Fixed a performance issue with LSL sensors
    70 KB (10,027 words) - 16:29, 7 January 2013
  • ...json feature set was born from a desire to control / spawn viewer UI from LSL. I don't think progress has been made on that front however.</nowiki></font ...ont color=#004fc5><b>Ima Mechanique</b><nowiki>: those are the values that LSL engine uses</nowiki></font>
    34 KB (5,343 words) - 11:00, 22 January 2014
  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole * llSetPrimitiveParams parameters for light and flexible objects now consistent with UI
    34 KB (5,195 words) - 03:03, 23 December 2013
  • ** New LSL function: key [[llTransferLindenDollars]](key id, integer amount) ** New LSL event: [[transaction_result]](key id, integer success, string data)
    36 KB (5,027 words) - 13:45, 14 December 2011
  • ...t color=#000f44><b>Simon Linden</b><nowiki>: The jira makes an interesting point, however - are you expecting to be able to also edit that notecard?</nowiki ...<nowiki>: In practice, it is often easier/faster for us server devs to add LSL calls than it is for us to get a working viewer with the UI we want.</nowik
    32 KB (4,919 words) - 15:36, 21 August 2012
  • * Addition of extra parameters * Execution of older versions (with fewer parameters)
    24 KB (3,553 words) - 18:59, 29 March 2023
  • ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]]. ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]].
    44 KB (6,060 words) - 08:50, 19 December 2012
  • ...olor=#58b200><b>Jonathan Yap</b><nowiki>: Masetro announced the new estate LSL functions at Oskar's meeting last night</nowiki></font> ...nt color=#330026><b>Andrew Linden</b><nowiki>: I haven't heard about those LSL functions yet. Did he say which project those were in?</nowiki></font>
    60 KB (9,265 words) - 17:57, 14 October 2011
  • ** Includes a new LSL function to access simulator statistics, [[llGetSimStats]]. ** {{jira|SVC-8146}}: [[llRezAtRoot]]() does not set correct parameters (for sale) on rezzed object in Second Life RC BlueSteel 12.08.03.263047
    37 KB (5,049 words) - 08:50, 19 December 2012
  • ==How to make creating LSL scripts easier== This article is about tools you can use to make creating LSL scripts easier. It tries to explain how to combine and how to use them for
    79 KB (13,131 words) - 11:19, 30 December 2015
  • ...g. autocomplete for event and function arguments, as well as arguments for parameters to [[llSetPrimitiveParams]], etc. | style="white-space:normal;"|yeah I mean gadgets as in clientside code not LSL
    71 KB (9,294 words) - 18:49, 20 August 2009
  • [09:17] <font color=#808080><b>S (sigma.avro)</b><nowiki>: the only point is maybe clocks, because the remaining depends on viewer on how fast one se ...(sigma.avro)</b><nowiki>: Well, it is the price to pay for progress to my point of view, but , yes, am sorry for this comment I did</nowiki></font>
    33 KB (4,991 words) - 15:37, 9 January 2012
  • [09:17] <font color=#808080><b>S (sigma.avro)</b><nowiki>: the only point is maybe clocks, because the remaining depends on viewer on how fast one se ...(sigma.avro)</b><nowiki>: Well, it is the price to pay for progress to my point of view, but , yes, am sorry for this comment I did</nowiki></font>
    33 KB (5,003 words) - 10:51, 10 January 2012
  • ...n't been able to get to the encroachment return stuff for mainland, or the LSL syntax update (although this last one is something I'm doing for the pathfi ...color=#440044><b>Andrew Linden</b><nowiki>: which is adding a bunch of new LSL calls)</nowiki></font>
    49 KB (7,633 words) - 08:17, 12 March 2012
  • ...0] <font color=#000f44><b>Simon Linden</b><nowiki>: Right - that's a clear point where it's breaking and the behavior changes</nowiki></font> [16:40] <font color=#440044><b>Andrew Linden</b><nowiki>: Ardy, good point. Maybe they should?</nowiki></font>
    33 KB (5,356 words) - 17:40, 8 June 2012
  • {{LSL Header}} // CUSTOMIZABLE PARAMETERS
    39 KB (4,551 words) - 10:24, 25 January 2015
  • [16:09] <font color=#b50000><b>Ima Mechanique</b><nowiki>: how final are the LSL functions for that?</nowiki></font> [16:09] <font color=#440044><b>Andrew Linden</b><nowiki>: Ima, those LSL functions are not necessarily final -- we can change them if there is good
    57 KB (8,961 words) - 09:01, 28 February 2012

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)