Talk:Compiling the viewer (MSVS2003)

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Revision as of 15:45, 9 January 2007 by Ben Linden (talk | contribs)
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Is this ActivePerl 5.8.x or 5.6.x? I'm guessing 5.8, but I would like someone to confirm it. Kunnis Basiat

I used 5.8, I think both will work. Ben 14:45, 9 January 2007 (PST)

I have winxp pro 64 bit, and there isn't a 2003 DirectX SDK for me. I used the April 2006 and i didn't have any problems. Should we add this as a suggestion? Where should we put tips and tricks we figure out? Kunnis Basiat

You can either use this page, or create a page off of it for tips and tricks. Yay for wikis Ben 14:45, 9 January 2007 (PST)

Platform SDK vs the DirectX SDK

Right at the top:

Make sure that the includes and libraries paths have the DirectX SDK paths first, then the Platform SDK paths, and then the Visual C++ paths.

I just downloaded fresh copies of the platform and dx sdks, and this doesn't work. You need to have the platform sdk includes come first, or you get a conflict in the two versions of basetsd.h.

is the version of the platform sdk linden is using not the RC2 version that downloads now from the website?

Not sure if this a question or a statement, sign your notes, so I don't need to dig into the history Ben 14:45, 9 January 2007 (PST)

Compiling APR with VS2003

The compilation instructions from apr indicate that we should open and convert /apr-util/aprutil.dsw (the workspace which includes all of the projects) and not aprutil.dsp (just one project).

I'm a little slow and got hung up last night trying to figure out what was wrong. This worked for me, so I hope this helps somebody. I'd change it myself on the main page, but I'm a chicken! :) Tekilah Elytis 09:36, 9 January 2007 (PST)