Difference between revisions of "Talk:LSL Touch Position"

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(llSetTextureBoundaries)
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Tangential upgrade requests
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== FAQ ==
:: To minimize the need to upload composited UI image's from multiple textures stitched together (once displayed on several prims, now displayed on a single prim), the ability to display multiple textures on a single prim surface (without primtorturing a prim). Ex llSetTextureBoundaries(key textureName,list boundaries) ([[User:Ina Centaur|Ina Centaur]] 04:04, 26 July 2008 (PDT))
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Will this feature have seamless deprecation... i.e., will HUD's using these new touch features break on older viewers? ([[User:Ina Centaur|Ina Centaur]] 04:17, 26 July 2008 (PDT))
  
old discussion here:
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== ETA ==
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- When will the implementation be standardized on regular viewers?
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==Tangential new feature requests==
 +
:: To minimize the need to upload composited UI image's from multiple textures stitched together (once displayed on several prims, now displayed on a single prim), the ability to display multiple textures on a single prim surface (without primtorturing a prim). Ex llSetTextureBoundaries(key textureName,list boundaries) ([[User:Ina Centaur|Ina Centaur]] 04:04, 26 July 2008 (PDT))
  
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==Genesis==
 
http://jira.secondlife.com/browse/SVC-1902
 
http://jira.secondlife.com/browse/SVC-1902

Revision as of 04:17, 26 July 2008

FAQ

Will this feature have seamless deprecation... i.e., will HUD's using these new touch features break on older viewers? (Ina Centaur 04:17, 26 July 2008 (PDT))

ETA

- When will the implementation be standardized on regular viewers?

Tangential new feature requests

To minimize the need to upload composited UI image's from multiple textures stitched together (once displayed on several prims, now displayed on a single prim), the ability to display multiple textures on a single prim surface (without primtorturing a prim). Ex llSetTextureBoundaries(key textureName,list boundaries) (Ina Centaur 04:04, 26 July 2008 (PDT))

Genesis

http://jira.secondlife.com/browse/SVC-1902