Difference between revisions of "Talk:LlGetAgentList"

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:I'd agree with you but for it was [https://wiki.secondlife.com/w/index.php?title=LlGetAgentList&diff=1164464&oldid=1164318 Kelly Linden] who rewrote the article, changing the syntax. I'm not sure why they changed it. -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 22:56, 23 March 2012 (PDT)
:I'd agree with you but for it was [https://wiki.secondlife.com/w/index.php?title=LlGetAgentList&diff=1164464&oldid=1164318 Kelly Linden] who rewrote the article, changing the syntax. I'm not sure why they changed it. -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 22:56, 23 March 2012 (PDT)
Today Kelly cleared up which way it is in 4/2 UG. It is as shown on the page: ( integer scope, list options )

Revision as of 09:19, 2 April 2012

max_agents

A number a little higher than 100 could be good, to account for the edge cases like relog to last location and teleport to home. --Cerise Resident 20:46, 20 March 2012 (PDT)

Took me quite a bit of thought to figure out what you meant. You can overflow a sim with those two edge cases. I agree with you. Also allowing for it to be configurable via the options list would be good. P.S. I think they should be sorted by the sum of their digits. :p -- Strife (talk|contribs) 21:50, 21 March 2012 (PDT)

In a user group 3/20 Kelly described the function as: llGetAgentList(integer max_agents, integer flags) - I would go with that until we here when its coming to an RC - Nalates Urriah 14:27, 23 March 2012 (PDT)

I'd agree with you but for it was Kelly Linden who rewrote the article, changing the syntax. I'm not sure why they changed it. -- Strife (talk|contribs) 22:56, 23 March 2012 (PDT)

Today Kelly cleared up which way it is in 4/2 UG. It is as shown on the page: ( integer scope, list options )