Talk:LlGetClosestNavPoint

From Second Life Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Falcon Linden said: llGetClosestNavPoint now takes CHARACTER_TYPE and GET_NAV_POINT_RADIUS arguments. I have info on how to use those. Nalates Urriah 10:25, 12 May 2012 (PDT)

I'll make up some documentation for GET_NAV_POINT_RADIUS but I'm not going to attempt CHARACTER_TYPE without more information (they should name it something like GET_NAV_CHARACTER_TYPE *shrug*). -- Strife (talk|contribs) 21:27, 12 May 2012 (PDT)


Neither GCNP_RADIUS neither GCNP_STATIC neither GET_NAV_POINT_RADIUS compiles . What are the names ? Miranda Umino 11:09, 30 April 2013 (PDT)

I cannot reproduce your error. This worked for me on the main grid. <lsl>llOwnerSay(llList2CSV( llGetClosestNavPoint(llGetPos(), [GCNP_RADIUS, 10.0]) ) );</lsl> Maybe the returned list you got was empty cause the radius was too short and/or your object too far away from the ground. Kireji Haiku 09:36, 2 May 2013 (PDT)