Difference between revisions of "Talk:LlSculpt mel"

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// Error: Error evaluating argument at position 1 in procedure "llFirst".
// Error: Error evaluating argument at position 1 in procedure "llFirst".
when trying to run this script
when trying to run this script
This happens if you have no object selected. Select it before you press export.

Revision as of 08:09, 10 May 2007

Would it be possible to write a Maya script that runs in reverse, taking a positional map (or are we calling them sculpting maps?) and builds an object out of it? Eddy Stryker 02:23, 28 April 2007 (PDT)

question...

Is this a Python script?

It is a Maya Embedded Language script Eddy Stryker 22:06, 28 April 2007 (PDT)


Maya 8.5

In Maya 8.5 it gives me an error of // Error: Error evaluating argument at position 1 in procedure "llFirst". when trying to run this script

This happens if you have no object selected. Select it before you press export.