Difference between revisions of "Talk:LlSculpt mel"

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when trying to run this script
when trying to run this script


This happens if you have no object selected. Select it before you press export.
This happens if you have no object selected. Select it before you press export. --[[User:Blakar Ogre|Blakar Ogre]] 08:09, 10 May 2007 (PDT)

Revision as of 08:09, 10 May 2007

Would it be possible to write a Maya script that runs in reverse, taking a positional map (or are we calling them sculpting maps?) and builds an object out of it? Eddy Stryker 02:23, 28 April 2007 (PDT)

question...

Is this a Python script?

It is a Maya Embedded Language script Eddy Stryker 22:06, 28 April 2007 (PDT)


Maya 8.5

In Maya 8.5 it gives me an error of // Error: Error evaluating argument at position 1 in procedure "llFirst". when trying to run this script

This happens if you have no object selected. Select it before you press export. --Blakar Ogre 08:09, 10 May 2007 (PDT)