Difference between revisions of "Talk:PRIM ALPHA MODE"

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(Created page with "The caveats are currently all messed up (referencing a texture parameter which doesn't exist, and all the set_caveats don't show up for some reason). ~~~~")
 
(I was misinterpreting a bug with rendering related to PRIM_ALPHA_MODE changes to faces with Specular and/or Normals maps)
 
(4 intermediate revisions by 3 users not shown)
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The caveats are currently all messed up (referencing a texture parameter which doesn't exist, and all the set_caveats don't show up for some reason).  [[User:Maestro Linden|Maestro Linden]] 15:18, 20 June 2014 (PDT)
The caveats are currently all messed up (referencing a texture parameter which doesn't exist, and all the set_caveats don't show up for some reason).  [[User:Maestro Linden|Maestro Linden]] 15:18, 20 June 2014 (PDT)
Never mind - fixed it by restarting from scratch.  [[User:Maestro Linden|Maestro Linden]] 16:32, 20 June 2014 (PDT)
: I'll probably have time this summer to rebuild the PrimParams documentation (that would make it easier to edit). -- '''[[User:Strife_Onizuka|Strife]]''' <sup><small>([[User talk:Strife_Onizuka|talk]]|[[Special:Contributions/Strife_Onizuka|contribs]])</small></sup> 18:36, 20 June 2014 (PDT)

Latest revision as of 14:08, 21 September 2014

The caveats are currently all messed up (referencing a texture parameter which doesn't exist, and all the set_caveats don't show up for some reason). Maestro Linden 15:18, 20 June 2014 (PDT) Never mind - fixed it by restarting from scratch. Maestro Linden 16:32, 20 June 2014 (PDT)

I'll probably have time this summer to rebuild the PrimParams documentation (that would make it easier to edit). -- Strife (talk|contribs) 18:36, 20 June 2014 (PDT)