Talk:Pathfinding in Second Life
Feedbacks & Questions
This is going to be a very common question that most developers had in mind before this sneak peek has released. A lot of people were under impression that we could have an "avatar" to control rather than simple path-finding system in a script. As in non-static object with bipeds bones structure to animate, literally an rigged-animated avatar.
Was or is it on LL's to-do list? -- ₪ 22:46, 16 February 2012 (PST)