Talk:Pathfinding in Second Life

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Revision as of 22:46, 16 February 2012 by Vincent Nacon (Talk | contribs)

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Feedbacks & Questions

This is going to be a very common question that most developers had in mind before this sneak peek has released. A lot of people were under impression that we could have an "avatar" to control rather than simple path-finding system in a script. As in non-static object with bipeds bones structure to animate, literally an rigged-animated avatar.

Was or is it on LL's to-do list? --Nacon-tag.jpg 22:46, 16 February 2012 (PST)