Difference between revisions of "Talk:Physics Optimization"

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(What am I missing here?: new section)
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You don't need the channel with llOwnerSay(), just the message: llOwnerSay( "Only my owner sees this" ); [[User:Sandry Logan|Sandry Logan]] 07:45, 25 June 2012 (PDT)
 
You don't need the channel with llOwnerSay(), just the message: llOwnerSay( "Only my owner sees this" ); [[User:Sandry Logan|Sandry Logan]] 07:45, 25 June 2012 (PDT)
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== What am I missing here? ==
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I've read up on pathfinding, I see absolutely no use for it in my sims, and I have 16 of them. I don't want spiders and snakes and rats running around. So what am I missing? Except bugs and reduced sim performance? Because for now I have turned off all pathfinding in all my sims, people am still getting error mesasages that my sims are not optimized.

Revision as of 05:04, 2 September 2012

Spammy Example?

In the example <lsl> default {

   state_entry()
   {
       llShout(0, "Setting all child prims to PRIM_PHYSICS_SHAPE_NONE");
       llSetLinkPrimitiveParamsFast(LINK_ALL_CHILDREN, [PRIM_PHYSICS_SHAPE_TYPE, PRIM_PHYSICS_SHAPE_NONE]);
       llRemoveInventory(llGetScriptName());
   }

} </lsl> why use llShout and not llOwnerSay? I can't see why every avatar in 100 metres needs to know the child prims are being set to PRIM_PHYSICS_SHAPE_NONE. Innula Zenovka 11:35, 6 June 2012 (PDT)



Not sure, so I changed it.  :) Hyper Mole 18:31, 21 June 2012 (PDT)

Script doesn't compile correctly with llOwnerSay. Hyper Mole 06:44, 25 June 2012 (PDT)

You don't need the channel with llOwnerSay(), just the message: llOwnerSay( "Only my owner sees this" ); Sandry Logan 07:45, 25 June 2012 (PDT)

What am I missing here?

I've read up on pathfinding, I see absolutely no use for it in my sims, and I have 16 of them. I don't want spiders and snakes and rats running around. So what am I missing? Except bugs and reduced sim performance? Because for now I have turned off all pathfinding in all my sims, people am still getting error mesasages that my sims are not optimized.