Difference between revisions of "Talk:Timer"

From Second Life Wiki
Jump to navigation Jump to search
(Timer event autocancels after 10 minutes?)
 
m
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
Is it me or has anyone else noticed that timer events automatically cancel themselves?  They trigger as frequently as the llSetTimerEvent was set to but, after running for around 10 minutes or so, they just stop.  Is this normal behavior?  If so, it's a irritating LL "policy" and really needs to be documented somewhere prominently...
Is it me or has anyone else noticed that timer events automatically cancel themselves?  They trigger as frequently as the llSetTimerEvent was set to but, after running for around 10 minutes or so, they just stop.  Is this normal behavior?  If so, it's a irritating LL "policy" and really needs to be documented somewhere prominently...{{unsigned|Synack Fitzgerald|05:27, 22 January 2008}}
:I never had that happen to me, although they might have added a safety catch, was your timer running at pointlessly ridicolous speeds? (0.001) --[[User:Nexii Malthus|Nexii Malthus]] 19:30, 10 December 2008 (UTC)

Latest revision as of 12:49, 10 December 2008

Is it me or has anyone else noticed that timer events automatically cancel themselves? They trigger as frequently as the llSetTimerEvent was set to but, after running for around 10 minutes or so, they just stop. Is this normal behavior? If so, it's a irritating LL "policy" and really needs to be documented somewhere prominently...—The preceding unsigned comment was added on 05:27, 22 January 2008 by Synack Fitzgerald

I never had that happen to me, although they might have added a safety catch, was your timer running at pointlessly ridicolous speeds? (0.001) --Nexii Malthus 19:30, 10 December 2008 (UTC)