Difference between revisions of "Talk:Tips for Creating Heightfields and Details on Terrain RAW Files"

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(LLRAW fidelity)
 
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While tinkering with LLRAW export code, I decided to plot a graph of the values one can fit into Linden Lab's 13 channel RAW terrain format.
While tinkering with LLRAW export code, I decided to plot a graph of the values one can fit into Linden Lab's 13 channel RAW terrain format.
[[File:File:Graph-of-possible-terrain-values.png]]
[[File:Graph-of-possible-terrain-values.png]]


* y-axis is the altitude of a point on the terrain
* y-axis is the altitude of a point on the terrain

Revision as of 11:44, 2 July 2012

LLRAW fidelity

While tinkering with LLRAW export code, I decided to plot a graph of the values one can fit into Linden Lab's 13 channel RAW terrain format. Graph-of-possible-terrain-values.png

  • y-axis is the altitude of a point on the terrain
  • first non-zero value is 0.0078125
  • excluding non-zero values, the number of unique values is 17577 (non-zero sans uniqueness would be 255x255)
  • unless a green value of 255 is hardcoded to a divisor of 2, the highest value is 508.0078125 <math>255/(255/128)</math>

SignpostMarv Martin 11:44, 2 July 2012 (PDT)