Difference between revisions of "Talk:Tips for Creating Heightfields and Details on Terrain RAW Files"
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(LLRAW fidelity) |
m (→LLRAW fidelity: bork) |
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While tinkering with LLRAW export code, I decided to plot a graph of the values one can fit into Linden Lab's 13 channel RAW terrain format. | While tinkering with LLRAW export code, I decided to plot a graph of the values one can fit into Linden Lab's 13 channel RAW terrain format. | ||
[[ | [[File:Graph-of-possible-terrain-values.png]] | ||
* y-axis is the altitude of a point on the terrain | * y-axis is the altitude of a point on the terrain |
Revision as of 11:44, 2 July 2012
LLRAW fidelity
While tinkering with LLRAW export code, I decided to plot a graph of the values one can fit into Linden Lab's 13 channel RAW terrain format.
- y-axis is the altitude of a point on the terrain
- first non-zero value is 0.0078125
- excluding non-zero values, the number of unique values is 17577 (non-zero sans uniqueness would be 255x255)
- unless a green value of 255 is hardcoded to a divisor of 2, the highest value is 508.0078125 <math>255/(255/128)</math>
SignpostMarv Martin 11:44, 2 July 2012 (PDT)