Talk:Touch Coordinates

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Revision as of 10:31, 26 January 2007 by Moshe Sapwood (talk | contribs) (suggest texture UV instead of surface XY position)
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Might be better implemented as providing the texture U and V. This would keep code simple when a texture spans a few surfaces, and would make the use more clear with spheres, tori, etc. --Moshe Sapwood 09:31, 26 January 2007 (PST)